Wither and Bloom: Reprint Impact on MTG Prices

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Wither and Bloom art from Modern Horizons 3, a black mana instant card

Image courtesy of Scryfall.com

Impact of Reprints on MTG Card Prices

Magic: The Gathering has always lived between two extremes: scarcity and supply. Reprints are the blunt instrument by which Wizards of the Coast calibrates the market, injecting new copies into circulation and often compressing value for cards that players previously chased as rare treasures. In this dance of demand and distribution, a card like Wither and Bloom from Modern Horizons 3 becomes a useful case study. This black instant—costing a tidy {1}{B} for a two-mana spell with a flexible graveyard payoff—demonstrates how even a seemingly modest card can ripple through price, play, and perception. 🧙‍♂️🔥

Wither and Bloom sits in the common slot, yet its dual-effect design makes it relevant in midrange boards and graveyard-enabled strategies. On the surface, its primary effect—Target creature gets -3/-3 until end of turn—provides a compact answer to a variety of threats. Its second ability, a graveyard-payoff to move a +1/+1 counter onto a creature you control, adds late-game relevance in decks that want to recycle resources or chain incremental advantages. This combination of removal and recursion in a single, affordable card creates a micro-dynamic: even though it’s common, it can enable meaningful plays in the right shell. And in a market where price and availability swing with reprints, its position is instructive. 💎⚔️

Why a common like Wither and Bloom matters

Common cards are the engines of a healthy, accessible format. When Wizards reprints a card like this, the immediate market effect is a boost in supply across both paper and digital products. For a nonfoil copy of Wither and Bloom, current data show a price around $0.03 USD, with foil copies around $0.05 USD, and even EUR figures in the same micro-neighborhood. This modest baseline means a reprint is more likely to hasten price erosion for nonfoil stock, while foils may hold value longer due to supply constraints in foil channels. The net effect is a leveling of the playing field: new players can access the card cheaply, while collectors may seek foil variants for their shine and rarity. 🔥

From a gameplay perspective, reprints can prompt shifts in deck-building priorities. A card that provides both removal and a flexible graveyard payoff may find itself mirrored in similar reprint cards or in reprint-heavy sets. The market, in turn, rewards players who time purchases around new print waves and limited-time offers. The interplay between utility, rarity, and print-run size often determines whether a card’s price stabilizes after a reprint or drifts downward over several months. For Wither and Bloom, the early numbers suggest a gentle taper rather than a price collapse—especially since its in-set utility remains accessible to casual players and budget-minded builders. 🧙‍♂️🎲

Data snapshot: card specifics and economics

  • Name: Wither and Bloom
  • Set: Modern Horizons 3 (MH3)
  • Mana cost: {1}{B} (CMC 2)
  • Type: Instant
  • Rarity: Common
  • Text: Target creature gets -3/-3 until end of turn. {1}{B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Flavor: "Death itself is nothing to cry about. The real tragedy is letting a death go to waste." — Dina, Witherbloom mage-student
  • Prices (approx.): USD 0.03 (nonfoil), USD 0.05 (foil); EUR 0.06 (nonfoil), EUR 0.10 (foil)
Target creature gets -3/-3 until end of turn. A tiny package with a stubbornly practical payoff—exile from your graveyard to buff a creature, a nod to graveyard strategies that never fully die. This duality is part of what makes Wither and Bloom such a telling example of how price and play can mirror each other in modern MTG ecosystems.

In MH3, a draft-invention set that blends new card ideas with reprint opportunities, Wither and Bloom demonstrates the market psychology at work. The card’s power level fits a purist’s idea of a dependable common: it answers a threat, then offers a built-in engine if you lean into self-mump and graveyard synergy. Reprints, especially in sets designed to introduce new players to a format, tend to cement the card’s role in casual and kitchen-table play, which in turn reinforces demand from collectors who value accessible staples. The price floor for nonfoil copies, already close to a few pennies, tends to stay anchored near that floor after reprints, while foils can still carry a premium thanks to limited print runs and demand from foil enthusiasts. ⚔️

Gameplay, design, and the art of value

The design of Wither and Bloom embodies a deliberate flexibility that’s prized in black, where removal and graveyard shenanigans sit at the heart of the color’s philosophy. The minus-3/-3 effect is a straightforward removal tool—helpful against big threats or pesky utility creatures—while the exile-and-bump mechanic adds a strategic layer that rewards planning beyond a single turn. In practical deck-building, the card can slot into midrange or control shells that want a cheap removal plus late-game recursion. The foil treatment—while still a rare commodity for a common—appeals to collectors who chase shiny finishes as a sign of investment and artistry. The flavor text reinforces the Set’s Witherbloom theme, the Academy’s moody humor, and a world where life and death are studied with a scholar’s precision. The art, by Richard Kane Ferguson, is a reminder that even common cards can carry striking visuals that elevate the table talk to a mini-collector’s display. 🎨💎

From a market vantage, reprints CAN depress prices, but they also democratize access and keep games affordable for new players who might later become long-term collectors. When a card moves from pennies to a known staple in a competitive or casual meta, the conversation shifts from “Is this worth buying?” to “How many copies do I want, and in which finish?” For Wither and Bloom, the current data landscape suggests stability around the low-coin range for nonfoil copies—unless a future reprint triggers a wider wave of supply. In short: reprints don’t erase value; they redistribute it—favoring playability, accessibility, and a touch of nostalgia for drafters who remember the MH3 era as a turning point. 🧙‍♂️🔥

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Wither and Bloom

Wither and Bloom

{1}{B}
Instant

Target creature gets -3/-3 until end of turn.

{1}{B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.

"Death itself is nothing to cry about. The real tragedy is letting a death go to waste." —Dina, Witherbloom mage-student

ID: 95c2390f-71f1-4e42-83da-d603ca86a8d0

Oracle ID: cf1e1d8d-c02e-4b66-b1db-49ec48fa4b03

Multiverse IDs: 662263

TCGPlayer ID: 553246

Cardmarket ID: 772424

Colors: B

Color Identity: B

Keywords:

Rarity: Common

Released: 2024-06-14

Artist: Richard Kane Ferguson

Frame: 2015

Border: black

EDHRec Rank: 14910

Penny Rank: 6293

Set: Modern Horizons 3 (mh3)

Collector #: 111

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — not_legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.03
  • USD_FOIL: 0.05
  • EUR: 0.06
  • EUR_FOIL: 0.10
  • TIX: 0.03
Last updated: 2025-11-14