Image courtesy of Scryfall.com
Red’s Fire, Tempo, and Trickery in a Tiny Body
Magic’s color pie is a map of philosophy as much as it is a toolbox of mechanics. Red’s compass points to speed, impulsive decisions, and direct, unfiltered damage. Spear Spewer, a humble {R} mana cost creature from Ravnica Allegiance, embodies that kinetic spirit in a surprisingly subversive way. This Goblin Warrior wears Defender, a trait more commonly found on blocky guardians blue players adore, yet Spear Spewer leans into red’s ethos: it blocks with resolve and then whispers a plan to tilt the game in a single, fiery motion. 🧙♂️🔥
Let’s unpack what makes this little goblin a textbook example of red’s color pie philosophy. First, the mana cost is a clean, single red symbol. That means you’re getting on-curve action from turn one, which is quintessential red—a color that prizes early aggression and tempo above complexity. The creature itself is a modest 0/2 with Defender, so it won’t roar across the board the moment it hits the battlefield. Its value isn’t in smashing faces; it’s in buying time and shaping the battlefield. The Defender aura, to red’s mind, is less “stall” and more “pressure with a guarantee”—a weird paradox that showcases red’s willingness to bend conventional roles to keep pressure on the opponent. ⚔️
The true red essence surfaces when Spear Spewer taps to unleash a broadside of pain: this creature deals 1 damage to each player. That line is a compact micro-burst of red damage that can punish both players for overcommitting, while also helping you squeeze outsized value from a card that looks modest on the surface. It’s a reminder that red isn’t afraid to pay near-term life totals for late-game advantage, especially in formats that reward sudden shifts in momentum. The ability functions as a built-in “board edge” tool; you can use it to punish an opponent who overextends to swing their board, or—perhaps more brutally—influence parity when you’re trying to squeeze out the last few points of damage you need to close a game. 🧨
Flavor text: "Don’t waste time aiming, you lazy gob-slug! Fire!" —Krenko, mob boss
That line captures the goblin braggadocio and the reckless energy red so loves to celebrate. Spear Spewer isn’t a glamorous hero; it’s a stubborn reminder that red thrives on improvisation, in-your-face decisions, and turning a perceived liability (the Defender block) into a strategic edge. The art by Carl Critchlow reinforces that vibe—the goblin with a confident, almost spark-fueled pose, brandishing a spear as if to remind you that red never lets a moment slip by. The flavor—and the art—speak to red’s core: fast, loud, and a little chaotic, but always with a plan to bend the board to its will. 🎨
From a design perspective, Spear Spewer is a clever check on expectations. Defender is a mechanic red doesn’t typically lean on, so red players must recalibrate: you aren’t aiming to attack with this creature, you’re using its shielded position to maintain battlefield presence while your damage spell or creature pump finishes the job. It reframes red’s tempo: you’re trading immediate aggression for durable, scrappy control and a potential finish that can arrive quicker than you’d expect once the board state is primed. The card’s rarity—common in RNA—also highlights Wizards of the Coast’s intent to give red players accessible tools that are still flavorful and fun to draft with, not just power grinders. In other words, Spear Spewer raises a smile while it raises the tension. 🧭
Economically and collectability-wise, Spear Spewer is a neat artifact of its era. While it may sit at a modest price point in nonfoil form (~0.14 USD) and a few dollars foil (~3.04 USD), its value isn’t purely monetary. It’s about the narrative it carries—the red goblin who blocks with a grin and then detonates a shared consequence across the table. For long-time players, it’s a nostalgic nod to the goblin archetypes we’ve chased in draft rooms since the earliest days of red’s pump-and-ping style. And for newer players, it’s a crisp demonstration that red isn’t a one-trick pony; it’s a color that can improvise, punish, and tip the scales with precision when you’re paying attention to the tempo of the game. 💎
Strategic takeaways: making Spear Spewer sing
- Tempo over brute force: Use the Defender body to stall early assaults while you set up your damage window. The tap ability acts as a soft deterrent and a board-widener all at once.
- Coordinate with red burn or ping sources: Pair Spear Spewer with direct damage spells or creatures that benefit from pinging effects. The “each player” damage element can swing life totals dramatically in the late game.
- Know when to wield the ping: Tap to hit your opponent’s planeswalker or general life total when you’re about to lose ground. The timing matters as much as the damage dealt.
- Edge cases in EDH/pauper lines: In formats that emphasize low-cost creatures and board pressure, Spear Spewer can be a flavorful throwback to goblin tribal or red-focused stalemates, especially where Defender synergy or self-inflicted damage has utility.
Overall, Spear Spewer is more than a cute curiosity—it’s a deliberate expression of red’s philosophy in a compact, approachable frame. It teaches that speed, risk, and a dash of humor can coexist with defensive resilience, and that sometimes the most memorable turns come from turning a stalemate into a burning conclusion. If you’re building around red’s color pie, Spear Spewer is a delightful reminder that even a small goblin can cast a long shadow on the battlefield. 🎲
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Spear Spewer
Defender
{T}: This creature deals 1 damage to each player.
ID: dbee1daa-b4ba-49ee-bed1-e70fa09942a2
Oracle ID: 1a668cef-bdc5-410b-b9e3-044e4203a0aa
Multiverse IDs: 457261
TCGPlayer ID: 183402
Cardmarket ID: 368594
Colors: R
Color Identity: R
Keywords: Defender
Rarity: Common
Released: 2019-01-25
Artist: Carl Critchlow
Frame: 2015
Border: black
EDHRec Rank: 4103
Penny Rank: 7420
Set: Ravnica Allegiance (rna)
Collector #: 117
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.14
- USD_FOIL: 3.04
- EUR: 0.16
- EUR_FOIL: 1.01
- TIX: 0.03
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