When to Mulligan Waterspout Warden: MTG Strategy Guide

When to Mulligan Waterspout Warden: MTG Strategy Guide

In TCG ·

Waterspout Warden card art from the Bloomburrow set by J.P. Targete

Image courtesy of Scryfall.com

When to Mulligan Waterspout Warden: A Blue Tempo Mulligan Guide

Blue tempo has always thrived on disruption, subtle card quality, and careful tempo plays. Waterspout Warden fits neatly into that philosophy: a sturdy 3/2 for two mana that brings a twist when your board history aligns just right. Its ability—“Whenever this creature attacks, if another creature entered the battlefield under your control this turn, this creature gains flying until end of turn”—rewards you for multi-step plays and punishes clunky starts. In other words, the card is a micro-tectonic event generator: your creatures come down, the Warden takes flight mid-combat, and suddenly blockers tighten up. 🧙‍♂️🔥

What Waterspout Warden delivers to a blue tempo shell

  • Efficient statline for the cost: a 3/2 body on turn 2 is nothing to sneeze at, especially when the turn 2 play interacts with your broader plan. In a color that prizes tempo and card advantage, this is a reliable early threat.
  • Built-in evasion trigger: the flying effect isn’t unconditional, but it becomes a powerful payoff when you’re able to drop multiple creatures in a turn. This aligns with token generators, flicker effects, or other enter-the-battlefield shenanigans that blue decks often leverage.
  • Set identity and flavor: hailing from Bloomburrow, this common rarity piece showcases blue’s love for timing, flight paths, and tactical precision. The flavor text—“The escape route of many a birdfolk thief has been less surefire than they'd thought”—reminds us that even clever plans can be thwarted by a single well-timed attack. ⚔️

When to mulligan for Waterspout Warden

Mulligan decisions for a card like Waterspout Warden hinge on two questions: do you have a credible path to cast it on curve, and does the hand offer a plan that scales with its ability? Here are practical rules of thumb you can apply in practice—whether you’re drafting Limited or building a blue tempo strategy in constructed formats. 🧙‍♂️

  • Early mana and dual land reliability: if your opening hand is light on blue sources or doesn’t offer a dependable path to blue mana by turn 2 or 3, consider a mulligan. Warden wants to hit the board on time so its flying payoff can appear in the same combat swing as a second creature enters the battlefield that turn. Without that, you’re loitering with a 3/2 that isn’t applying consistent pressure.
  • Multi-creature synergy in the opening turns: the most natural mulligan to keep is one that already includes at least one creature and a plan to drop another creature by turn 2 or turn 3 (for example, a cantrip or two to refill hands plus a cheap one-drop). The Warden shines when you can trigger its flying in the same attack, so look for hands that enable two creatures to hit the battlefield in a single turn.
  • Counterplay and protection in hand: blue decks love countermagic, bounce, and disruption. If your hand includes a counterspell or tempo tool and Waterspout Warden, you can keep a bit more aggressively because you’ll protect your early board while you assemble the second creature entering the battlefield that turn.
  • Pure aggro-averse hands: if your opening remands you into a plan that stalls early and then unfolds into a flying threat, mulliganing for a smoother curve may be wise. Warden’s real ceiling is achieved when you’ve already laid the groundwork for another creature entering the battlefield that turn.
  • Limited environment realities: in a draft or sealed scenario, the density of creatures and enter-the-battlefield effects matters a lot. If your pool is light on ways to generate extra bodies, you might want to mulligan toward a more streamlined card draw or removal plan that helps you stabilize and actually get two creatures into play on the same turn.

Waterspout Warden invites a delicate balancing act: you want to push threats while ensuring your plan doesn’t stall because you misread the turn order. A well-timed attack with multiple bodies can force opponents to make awkward blocks, and the Warden’s flyer payoff adds inevitability to your plan. It’s the kind of card that rewards you for planning ahead, not just for the moment. And yes, sometimes you’ll keep a hand that looks a little light on action, but with a little armor of interaction—draws, cantrips, or bounce—you’ll still pull off that moment where your team takes flight. 🧙‍♂️💎

Flavor and design matter here too. The common rarity and accessible mana cost mean Waterspout Warden is a familiar tool for players exploring tempo and >enter-the-battlefield synergies. While it may not have the flashiest power level of rare and mythic rares, its subtlety and timing embody blue’s core identity: control the pace, punish overextension, and reward careful sequencing. That’s the heart of mulligan philosophy in this color—play smarter, not bigger, and capitalize on one extra combat step when the stars align. 🎨

As you refine your approach, remember to tailor your mulligan decisions to your deck’s broader curve and the match you expect to face. Waterspout Warden is not a one-card solution; it’s a component of a larger tempo ecosystem, where every creature and spell contributes to a careful choreography of threats, trades, and flying finishes. 🧙‍♂️⚔️

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Waterspout Warden

Waterspout Warden

{2}{U}
Creature — Frog Soldier

Whenever this creature attacks, if another creature entered the battlefield under your control this turn, this creature gains flying until end of turn.

The escape route of many a birdfolk thief has been less surefire than they'd thought.

ID: 35898b39-98e2-405b-8f18-0e054bd2c29e

Oracle ID: 5e11386f-4667-47f7-b280-eabd927e4a46

Multiverse IDs: 668994

TCGPlayer ID: 559053

Cardmarket ID: 778116

Colors: U

Color Identity: U

Keywords:

Rarity: Common

Released: 2024-08-02

Artist: J.P. Targete

Frame: 2015

Border: black

EDHRec Rank: 12842

Set: Bloomburrow (blb)

Collector #: 80

Legalities

  • Standard — legal
  • Future — legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — legal
  • Brawl — legal
  • Alchemy — legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.06
  • USD_FOIL: 0.04
  • EUR: 0.04
  • EUR_FOIL: 0.07
  • TIX: 0.03
Last updated: 2025-11-17