Image courtesy of Scryfall.com
Reading Sarkhan’s tempo: when to mulligan for a red dragonfall spark
There’s something delightfully vintage about Sarkhan, Dragon Ascendant. A two-mana red legend from Tarkir: Dragonstorm, he slots into red decks with a mischievous grin and a treasure-hoarding streak. On the surface, he’s a sturdy 2/2 that doesn't demand much—except a little bit of patience and a Dragon or two to loom on the horizon. But his true power is in the rhythm he creates: behold a Dragon to spawn Treasure, then watch as each Dragon that enters your battlefield gives Sarkhan a +1/+1 counter and a temporary dragon-ness with flying. It’s a slow-burn engine that can turn a board from “meh” to “oh wow” with a single incoming winged shower. 🧙♂️🔥
If you’re drafting or playing Constructed with Sarkhan, you’re looking for a plan: accelerate with treasures, stack Dragons to feed the counters, and let the dragonstorming be the exclamation point on a well-timed attack. The card’s Behold ability is the fulcrum of that plan. Beholding a Dragon can be as simple as revealing a Dragon from your hand or choosing one you already control. The token you create—a Treasure—doesn’t just look pretty on the battlefield; it fuels plays to curve into bigger threats, whether you’re blasting out a Dragon echo or simply fueling the mana for Must-Kill spells. And if you’re fortunate enough to see multiple Dragons enter, Sarkhan will buff up quickly, sometimes turning him into a legitimate late-game menace even as he floats between classes of creature types. 💎
“Mulligans aren’t about tossing a card you don’t want; they’re about ensuring the deck’s tempo aligns with your plan.”
So, when is the right moment to mulligan Sarkhan-heavy hands? Let’s break it down by context, because one answer doesn’t fit all formats. In limited, where your early land drops and mana sources are king, the decision hinges on whether your opening hand can reliably reach red mana by turn two and whether you have a Dragon in play or in your deck’s pool to start the Treasure-and-counter loop. In Constructed, you’re calculating not just mana but the cadence of a game that can swing on a single Dragon entering the battlefield. In both cases, the card rewards you for tempo and synergy more than raw power—so your mulligan decision should reward you for a clear path to getting Sarkhan out and turning on the dragon engines promptly. 🧲🧭
Two practical mulligan guidelines you can trust
- Early mana tilt matters more than raw power: If your opening hand can confidently hit red mana by turn 2 or 3 and you have at least one Dragon (or a Dragon you can reveal) to be beholden, you’re closer to a keep. A hand with multiple Mountains but no Dragon and no obvious way to ramp is a red flag. In red-aggressive or dragons-focused shells, that bevy of Treasure tokens can be your first line of aggression—don’t miss that chance.
- Behold value is real, but not guaranteed: Sarkhan’s payoff hinges on seeing a Dragon enter or revealing one from hand. If your opening hand contains Sarkhan and you’ve got a Dragon in the mix, or several dragon-synergistic cards that can drop and trigger additional enters, you’re in a better spot to weather a mulligan. On the flip side, if you’re staring at a hand that can’t reliably produce a Dragon or a Treasure quickly, a mulligan can be the smarter play—preserving average pace while you search for the ignition.
In practice, you’ll often keep hands that balance mana availability with dragon-synergy potential. If your two or three opening lands include red mana sources and you have a Dragon or two tucked in your deck’s plan, Sarkhan becomes not just a body but a narrative engine—one where every Dragon that enters lengths your arc and every Treasure token fuels your next big play. 🎲
Strategic tips to maximize your mulligan decisions
- Prioritize red sources: In most Sarkhan shells, you want reliable red mana on turns 1–3. If your opening hand lacks access to red mana soon, consider sending it back for one with a clearer mana base.
- Scan for Dragon density: If your deck runs several Dragons, the probability of behold tailors off in your favor. A hand with Sarkhan plus a couple of Dragons, or a Dragon-motivated toolbelt, is a keeper. If the Dragon count is thin, you’re asking Sarkhan to do a lot of heavy lifting without the dragon reinforcement. 🐉
- Treasure ramp matters: The treasure you can summon with behold can accelerate your plan dramatically, letting you recast Sarkhan or deploy a follow-up Dragon sooner than later. If your opening hand stabilizes around that ramp, you’re in the sweet spot for a keeper.
- Consider late-game timing: If you’re playing a longer game where late-game dragons can finish the job, you’ll happily mulligan away hands that stall you at the start—especially if you lack early pressure or removal to hold the line. The dragonstorm path rewards patient planning, but only if you can survive the early turns. ⚔️
Design-wise, Sarkhan’s blend of immediate body, entering-behold potential, and a Dragon-enter trigger that can buff him into a mid-game threat illustrates a delicate balance of risk and reward. The card’s Dragon Ascendant identity feels like a microcosm of Tarkir’s dragon-heavy clans: every Dragon that enters is a spark, and every spark deserves a little spark of mana to burn brighter. The art and the design are a nod to the joy of synergy—of building a game plan that unfolds with each turn and escalates into a mini-dragon parade. 🎨
Putting it into practice: a sample mulligan path
Suppose you open with Sarkhan, a Dragon in hand, and two red sources but no early removal. That’s a candidate keep if you’re confident your Dragon will enter soon enough to trigger the treasure chain and Sarkhan’s counters. If instead you see two Mountains and a handful of one-drops with no Dragon in sight, you might consider a mulligan. You’re aiming for a hand that can present a turn-2 drop into some immediate pressure or a solid ramp setup to maximize the treasure ramp. The tempo you can pull off in those first few turns often dictates how quickly Sarkhan begins its ascent. 🧭
Ultimately, the decision to keep or mulligan Sarkhan, Dragon Ascendant comes down to your sense of tempo and synergy. It’s not just about whether you can cast the card; it’s about whether your surrounding package—dragons, treasures, and the ability to push into a meaningful threat—will carry you through the early game. When that balance lands, you’re in for a blazing ride. ⚡
Slim Phone Case for iPhone 16 (Glossy Polycarbonate)More from our network
- https://blog.rusty-articles.xyz/blog/post/mages-guile-design-secrets-easter-eggs-revealed/
- https://blog.zero-static.xyz/blog/post/decoding-putrefactions-artwork-narrative-clues-for-mtg-fans/
- https://crypto-acolytes.xyz/blog/post/nft-stats-mebananas26-from-monkeyseatbananas-collection/
- https://wiki.digital-vault.xyz/wiki/post/pokemon-tcg-stats-ledian-card-id-svp-133/
- https://crypto-acolytes.xyz/blog/post/future-proofing-meme-coin-gaming-crossovers-whats-next/
Sarkhan, Dragon Ascendant
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)
Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.
ID: c2200646-7b7c-489d-bbae-16b03e1d7fb2
Oracle ID: 71cb48e2-2328-471c-a04a-7b6461f378f4
Multiverse IDs: 693598
TCGPlayer ID: 619632
Cardmarket ID: 817842
Colors: R
Color Identity: R
Keywords: Behold, Treasure
Rarity: Rare
Released: 2025-04-11
Artist: Billy Christian
Frame: 2015
Border: black
EDHRec Rank: 9013
Penny Rank: 2242
Set: Tarkir: Dragonstorm (tdm)
Collector #: 118
Legalities
- Standard — legal
- Future — legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — legal
- Brawl — legal
- Alchemy — legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.27
- USD_FOIL: 0.45
- EUR: 0.33
- EUR_FOIL: 0.40
- TIX: 0.02
More from our network
- https://blog.zero-static.xyz/blog/post/skull-fossil-timing-evolve-kabuto-or-hold-for-value/
- https://blog.crypto-articles.xyz/blog/post/nft-data-pumpixels-269-from-pumpixels-collection-on-magiceden/
- https://wiki.digital-vault.xyz/wiki/post/pokemon-tcg-stats-rotom-card-id-sm12-86/
- https://crypto-acolytes.xyz/blog/post/nft-stats-ape-98-from-entropy-acolytes-collection/
- https://crypto-acolytes.xyz/blog/post/nft-stats-doodle-bonk-417-from-doodle-bonk-collection/