Image courtesy of Scryfall.com
Art as Storytelling in the Un-sets: A Will Kenrith Mythic Tale
Across Magic: The Gathering’s history, Un-sets have carved out a peculiar niche: they are the playground where art and joke become narrative engines, where the card’s image and flavor text collide with a wink and a nod. 🧙♂️ The recent spotlight on Will Kenrith—a legendary blue planeswalker who partners with Rowan Kenrith—offers a perfect gateway to explore how art can tell a story beyond rules text, especially when you imagine such moments through the lens of Un-set storytelling. In a world where narrative is often woven through hundreds of lines of flavor, the Un-sets remind us that the image itself can be a mini-epic, a visual drawing of the myth behind a card. 🔥
Will Kenrith arrives with a classic blue flavor: control, manipulation of time, and a clever path to card advantage. His mana cost of {4}{U}{U} signals a mid-to-late game tempo tailor-made for the long-game thinker. This is a six-mana commitment that invites you to choreograph a sequence of plays where every spell and decision ripples forward. The character’s presence and the art’s cadence invite the viewer to ask: what myth is being whispered here, and how would Un-set artists illustrate that whisper in a single frame? 🎨
+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.
That ability is a tiny theater of misdirection—a moment where two creatures become harmless silhouettes, their potential throttled for a short window. In Un-sets, such deflation of expectations often becomes the punchline, a visual gag that reappears later with a twist. The image accompanying Will Kenrith—its blue glow, its confident gaze, the aura of arcane calculation—serves as a narrative bridge from “what if” to “what next?” 🧙♂️
−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.
Blue’s love of recursion and tempo gets a practical turn here: the opponent’s card draw accelerates your own plan while simultaneously softening the blow of the board state through cheaper spell costs. In the Un-set spirit, this is the kind of rule-flip that begs for an illustration with a sly grin, where the art captures the moment of realization—“Oh, you gave me the window; I will dance through it.” This is storytelling in a single panel, a display of cleverness that fans memorize and quote while building memes around the card’s legend. 💎
−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."
The ultimate keystone of Will’s toolkit, this emblem is where the myth balloons from tactical impact into a legend’s spark. An emblem that copies every instant or sorcery spell invites readers to imagine a cascade of moments where every cast becomes a chorus, each echo multiplying the story’s reach. In Un-set art, this could be rendered as a kaleidoscope of spell echoes, with Will at the center as conductor of a chorus line of magical misdirection. The vision—the art—tells a tale of infinite potential, of a strategy that loops back on itself to reveal a deeper, often mischievous, truth. ⚔️
Will Kenrith’s loyalty starts at 4, positioning him as a flexible engine for commander play and a memorable centerpiece for any blue-themed strategy. Partner with Rowan Kenrith and you’re looking at a duo that embodies the collaborative storytelling staple of this family. The card’s Commander Legends: Battle for Baldur’s Gate frame places the two siblings within a mythic patchwork of adventurers, where the art can show shared histories—the idea that siblings, in Un-set fashion, might trade quips about spell copies, time loops, and the finest blue composure. This storytelling angle is where the Un-set vibe and Will’s design meet: a reminder that lore can emerge not just from a flavor text block but from how the image and powers invite playful speculation. 🧩
Designers and artists often walk a delicate line: honoring the card’s mechanical identity while leaving space for the fan to project their own myth onto the frame. Anna Steinbauer’s art for Will Kenrith captures a moment of quiet confidence—the kind of image that invites a thousand headcanons about where the duel is headed next. When you couple that with the Un-set tradition of bending expectations, the card becomes a storytelling template: a mythic moment that invites humor, strategy, and a dash of awe in equal measure. The knowledge that this card is a mythic from CLB (and that it is legal in Commander, Vintage, and various casual formats) only broadens the canvas for fan-created narratives. 🎲
For those who collect stories as much as cards, Will Kenrith’s journey is a reminder that art can carry lore across formats and generations. The image becomes a mnemonic device for fans to recall not only the card’s text but the feeling of drafting in a high-leverage blue shell, or the thrill of a late-game emblem that mirrors a favorite Un-set gag about copying spells and surprising targets. The Un-sets’ tradition of playful storytelling lives on in fans’ conversations about Will’s potential lineages, his synergy with Rowan, and the way his emblem could echo through every spell cast in a legendary game night. 🔥
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Will Kenrith
+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.
−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.
−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."
Partner with Rowan Kenrith
Will Kenrith can be your commander.
ID: 406a3ae5-f57e-40ff-8eac-a01781f2329f
Oracle ID: 20dbfc9a-172e-4065-bfde-d40de3131787
Multiverse IDs: 567555
TCGPlayer ID: 273560
Cardmarket ID: 661881
Colors: U
Color Identity: U
Keywords: Partner with, Partner
Rarity: Mythic
Released: 2022-06-10
Artist: Anna Steinbauer
Frame: 2015
Border: black
EDHRec Rank: 10896
Set: Commander Legends: Battle for Baldur's Gate (clb)
Collector #: 738
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.69
- EUR: 0.44
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