Top Ways to Maximize Card Advantage with Ascent of the Worthy

Top Ways to Maximize Card Advantage with Ascent of the Worthy

In TCG ·

Ascent of the Worthy card art from Kaldheim

Image courtesy of Scryfall.com

Strategic take on Ascent of the Worthy: maximizing card advantage

In the colorful world of Kaldheim, a color-paired saga like Ascent of the Worthy offers a dual pathway to dominance: protect your board while planning a dramatic, late-game reanimation. The card is an uncommon Saga from the black-and-white spectrum, with a neat three-part arc that rewards patient planning and precise timing. Its mana cost is {1}{W}{B}, a compact three-mana investment that signals midrange inevitability rather than explosive quickness. The payoff isn’t just tempo; it’s long-term card advantage baked into a single enchantment—an invitation to your graveyard to become a battlefield ally 🧙‍♂️🔥💎.

What makes this Saga click is the synergy between its I-II and III chapters. As the Saga enters and after your draw step, you gain a lore counter, and the effect evolves over time. I and II offer a defensive pivot: you choose a creature you control, and until your next turn, all damage that would be dealt to it is redirected to that selected creature instead. It’s a clever shield that lets you stack inevitability on a single, sturdy blocker or a critical beater, buying you a turn to set up your next move. The flavor mirrors a classic “bodyguard” trope: a trusted champion standing in the breach while the rest of your plan unfolds ⚔️🎨.

Then comes the climactic III, where the Saga’s payoff lands in a spectacular fashion. You return a target creature card from your graveyard to the battlefield with a flying counter on it. That means not just reanimation, but a strengthened, evasive presence that can pressure opponents from the air. The returned creature becomes an Angel Warrior in addition to its other types, immediately broadening your board’s capabilities and threatening diverse angles of attack. It’s a reminder that value in MTG often comes from layering effects—protection, recursion, and evasion—into one cohesive strategy 💎.

How to build around this Saga

  • Protective alignment: Lean into a midrange shell that can sustain a stalled board while Ascent of the Worthy ticks up. Cards that help you stabilize, such as removal, life gain, or stall tactics, pair well with the I-II damage redirection and keep threats from being overwhelmed before you hit the III payoff. 🧙‍♂️
  • Graveyard resilience: Since the third act hinges on returning a creature, you’ll want a robust graveyard plan. Creatures with synergy for reanimation, or at least threats that survive when reanimated, amplify the late-game punch. The “flying counter” on the returned creature also helps dodge ground-based removal and blockers, letting you pressure both faces and planeswalkers alike. ⚔️
  • Evasion and tempo: The flying Warrior that re-enters the battlefield can start whacking in for damage where ground blockers falter. Building around evasive threats means your late-game reward lands sooner, turning card advantage into actual damage and inevitability. 🛡️
  • Mana tempo: With a low mana cost, this Saga fits nicely into decks that don’t want to prowl the late game with a dead draw. Pair it with accelerants or cards that smooth convergence of white and black mana to ensure you see the Saga early enough to stack its lore counters effectively. 🧙‍♂️
  • Lethal late-game plans: The final act may be the main event, but you’ll want to plan around getting a creature back that actually wins you the game. Think of targets with strong board presence or those that gain value from returning to the battlefield, such as threats with enter-the-battlefield or +1/+1 effects. The flying counter gives them reach, but the real payoff is the surprise factor—your opponent may overextend just to answer the regnant Angel Warrior. 🔥

From a design perspective, Ascent of the Worthy is a compact spell with a long-game vision. Its hybrid Black-White identity channels themes of sacrifice, protection, and resurrection—classic pillars of white's resilience and black's graveyard storytelling. The art by James Arnold captures a saga’s ceremonial heft, while the mechanic embodies the feel of a set that loves legendary storytelling and dramatic turnarounds. For players who enjoy pulling off multi-turn plans and suddenly swing momentum with one well-timed return, this card is a gem 🎨.

In practical play, think of the I-II phase as your “temporary shield” that buys you a turn to line up the III payoff. If you can stack enough protection and value in the first few turns, the third act becomes a late-game, game-warping play. The key is to keep a chosen creature alive long enough to carry the damage window forward, while your graveyard plan stays primed for a big, final burst. This is where many matchups tilt—against aggressive decks, the Saga’s I-II can save your board; against control, you bait removal and ensure the final move lands unscathed 🧙‍♂️⚔️.

Collectors and flavor-chasers will also enjoy the card’s nuanced identity. A saga that moves from a shield into a resurrection with a flying counter is a perfect microcosm of Kaldheim’s mythic vibe, weaving Norse-inspired storytelling into modern board-game strategy. The uncommon rarity keeps it accessible in many constructed formats, while its presence in Historic and Commander tables can inspire some creative interactions with graveyard recursion and multi-color synergy. If you’re drafting at a table that appreciates a slow-burning, value-rich curve, Ascent of the Worthy is a compelling pick that rewards planning and resourceful play 🧙‍♂️💎.

For those who love tactile, precise setup, the subtle art of managing your board state is as important as the card’s raw power. If you’re looking to step up your desk setup for peak play, consider pairing your gameplay with a reliable non-slip mat that keeps your focus sharp during long matches—and yes, it helps with those inevitable top-deck moments when you need one more precise tap or attack trigger. That’s the kind of practical synergy that makes MTG evenings feel legendary 🔥⚔️.

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Ascent of the Worthy

Ascent of the Worthy

{1}{W}{B}
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.

III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.

ID: 0bf01666-0fbf-4b15-a33d-964165bbfafb

Oracle ID: d748bad4-dd4c-4553-9fcc-e462260f6ff3

Multiverse IDs: 503818

TCGPlayer ID: 230741

Cardmarket ID: 532172

Colors: B, W

Color Identity: B, W

Keywords:

Rarity: Uncommon

Released: 2021-02-05

Artist: James Arnold

Frame: 2015

Border: black

EDHRec Rank: 15858

Penny Rank: 14366

Set: Kaldheim (khm)

Collector #: 202

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.13
  • USD_FOIL: 0.17
  • EUR: 0.12
  • EUR_FOIL: 0.19
  • TIX: 0.03
Last updated: 2025-11-20