Image courtesy of Scryfall.com
Amplifying Display of Power in Commander: red spells, deep combos, and cinematic chaos
Commander nights often hinge on the big swings, and Display of Power from The Lord of the Rings: Tales of Middle-earth brings a rare, explosive dynamic to red decks. With a mana cost of {1}{R}{R}, this rare instant leans into red’s love of tempo and fireworks. Its official text—This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.—screams for interactive, multi-spell setups. The flavor text nails the mood: Gandalf’s line about light and flame cuts through the moment, reminding us that power can be radiant, overwhelming, and just a little bit dangerous. In Commander, where you often seek value across a long game, Display of Power becomes a spell that rewards thoughtful sequencing and clever duplication of your own instants and sorceries. 🧙♂️🔥💎
What makes this card sing in a table of five or more players is not just the burst of damage or counterplay it enables, but the way it harmonizes with red’s best copy and recurrence tricks. Since Display of Power itself cannot be copied, the optimal path is to copy the , turning a single spell into a chorus of high-impact effects. It’s red’s version of a symphony, where each instrument can be amplified without losing the lead melody. For EDH enthusiasts, that translates to more turns where you’re the one pushing the pace, delivering a cascade of spells, and pushing your opponents toward inevitability. 🧨🎲
Fork: the classic echo that multiplies your spellcasting tempo
One of the cleanest, most reliable ways to amplify Display of Power is with Fork. This red instant copies target instant or sorcery spell, and you may choose new targets for the copies. In practical terms, a single invocation of Display of Power can be followed by Fork to duplicate a cascade of copies on the same turn. The result is a dramatic, often game-winning sequence: you copy an important spell you’ve cast (or one you’ve targeted with Display of Power’s own command), then resolve multiple copies to pressure life totals, board presence, or pivotal enchantments and artifacts. Fork’s simplicity is its strength; it fits neatly into any Izzet-flavored or chaotic red build, and it scales beautifully with multiplayer tables where everyone wants in on the sparkle. Just don’t forget the timing—you want the copied spells to hit while threats are still on the battlefield. 🧙♂️⚡
Reverberate: a blue-red friend that doubles down on destructive tempo
Another stalwart in red’s toolbox is Reverberate, which mirrors Fork’s core idea but remains slightly more flexible in some board states. Reverberate copies target instant or sorcery spell and lets you choose new targets for the copies. In Commander, this means you can copy not only your own spells but also key shields or removal your opponents cast, turning hate into red-hot pressure. The synergy with Display of Power is clean: you can plan a lineup of instants and sorceries on the stack, then Reverberate for additional copies, stacking a sequence that could—if things align—flush out a dramatic win. It’s the kind of play that inspires grins around the table and a reciprocal respect for red’s explosive potential. 🔥🧠
Recurring value and graveyard recursion: Past in Flames and similar strategies
To push even further, many red-focused commanders lean into recursion to reanimate a slew of instants and sorceries from the graveyard. Cards like Past in Flames (a classic Time Spiral-era piece that lets you reuse your red spells from the graveyard) open the door to back-to-back Display of Power lines. Cast Display of Power, then, with a few other red spells, tuck some into the graveyard and, on the next turn, Bring them back for another round of copies. The result is a multi-turn plan that can overwhelm defenses as you unfold a carefully choreographed spell cascade. It’s not just flashy; it’s a demonstration of red’s resiliency when backed by smart resource management. 🧭💥
Supporting the plan: ramp, protection, and interaction
Even the best copy spells don’t help you if you can’t cast them in the first place or if you’re knocked off the stack. A solid EDH list around Display of Power should feature reliable ramp to reach the necessary mana ceiling, along with protection and interaction to weather counterplays. Think mana rocks, fetch lands, and Crucible-free tutors that let you assemble the core pieces on a single turn. Protective staples—counterspells (in red-adjacent shells), discard outlets, and graveyard hate—keep the plan intact long enough to unleash the big chain of copies. The magic here isn’t just in the numbers; it’s in the timing, the table talk, and the sense that you’re orchestrating a grand, fiery finale. 🎨⚔️
From a collector’s standpoint, Display of Power is a rare with the LOTR flair that makes it stand out in a red EDH deck. It’s not an expensive centerpiece, but its value lies in the experience it creates—moments of shared astonishment as copies resolve and the board briefly tilts toward your side. The card’s art, lore tie-in, and the dynamic it creates at the table make it a memorable addition to any commander night. And while you’re chasing that perfect moment, you can keep an eye on a practical detail: the card’s price is accessible to many players, making it a feasible inclusion for curious duelists and long-running group games alike. 💎
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Display of Power
This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
ID: 295b8595-5b4e-4fc8-8249-486d36e15f67
Oracle ID: 99140891-face-4015-aacd-1309e87d8f9f
Multiverse IDs: 616949
TCGPlayer ID: 498607
Cardmarket ID: 716142
Colors: R
Color Identity: R
Keywords:
Rarity: Rare
Released: 2023-06-23
Artist: Shahab Alizadeh
Frame: 2015
Border: black
EDHRec Rank: 4740
Set: The Lord of the Rings: Tales of Middle-earth (ltr)
Collector #: 119
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.22
- USD_FOIL: 0.28
- EUR: 0.20
- EUR_FOIL: 0.50
- TIX: 0.02
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