Tocasia, Dig Site Mentor: Color Distribution Heatmaps for Deck Design

Tocasia, Dig Site Mentor: Color Distribution Heatmaps for Deck Design

In TCG ·

Tocasia, Dig Site Mentor card art from The Brothers' War

Image courtesy of Scryfall.com

Tocasia, Dig Site Mentor: Color Distribution Heatmaps for Deck Design

Color distribution heatmaps aren’t just fancy art for your spreadsheet nerd friend—they’re a practical lens for building MTG decks that feel smooth, consistent, and a little bit spicy. When you tune a deck around a tri-color commander like Tocasia, Dig Site Mentor, you’re juggling green, white, and blue mana, plus the card’s own tempo-shifted toolkit. The heatmap becomes your compass, guiding which lands, fetches, and fixers actually justify the three-color commitment. 🧙‍♂️🔥

Who is Tocasia, and what does she actually do?

Tocasia, Dig Site Mentor sits in The Brothers’ War as a rare legendary creature — a Human Artificer with a cunning three-color identity: green, white, and blue (G/U/W). Her mana cost is {1}{G}{W}{U}, a four-mana commitment that signals she wants a well-tuned mana base more than a splashy finish. On the battlefield she patrols with vigilance for your forces, a stat line of 4/3 that keeps the board honest while you plan your next move. The bounce in her design is the Surveil keyword—she watches the top of your library and subtly reshapes your options. Surveil 1 is a powerful tempo engine: you can look at the top card, decide whether to keep it or put it into the graveyard, and then still deploy pressure with a steady stream of threats. ⚔️

Her second, more dramatic ability lives in the graveyard: {2}{G}{G}{W}{W}{U}{U}, exile Tocasia from your graveyard to return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. This is the classic “graveyard toolbox” moment—pulling back cheap artifacts to reestablish a board state or chain together a value engine. It’s not a one-turn miracle, but in a well-built deck it can swing the momentum in a single, decisive play. The three-color requirement means you’re designing around fixing and ramp that support both the Surveil plan and the artifact-revival engine. 💎🧭

Heatmaps in action: color distribution as a deck-building compass

When you map Tocasia’s color identity onto a mana base, you’re effectively crafting a deck that expects to live in a three-color space. Heatmaps reveal how often you’ll need white (for vigilance and disruption), blue (surveil and card selection), and green (creature pressure and artifact synergies). The trick is to avoid falling into a “color-splat” where you mount up a lot of lands that don’t reliably produce your multicolor mana. Your line of play should favor accelerants and fixers that smooth the draws of early drops, then shift into the late-game machinery of recycled artifacts. A well-tuned Tocasia shell often leans into a midrange tempo feel: protect your attackers with vigilance, keep the graveyard primed for the big revival, and pepper disruption so your opponent can’t simply race you. 🧙‍♂️🎨

Strategy notes: building around Surveil and artifacts

Surveil turns every top-deck into a choice rather than a blind flip. In practice, you’ll want to set up a rhythm where you stack card quality in the library’s top few, then use Tocasia’s Surveil to thin and tune your draws. Since the activated artifact-revival ability looks at the graveyard and pulls back artifacts with total mana value up to 10, you’re incentivized to collect and protect a handful of cheap artifacts—think mana accelerants, utility artifacts, or defensive pieces. The heatmap then shifts toward ensuring you have the mana sources to support both the Surveil plan and the big-spell revival, even if that means leaning on duals, shock lands, or other fixers that don’t overwhelm you with color-s flooding. In the late game, Tocasia can become a one-stop engine: surveil, stabilize, and then reassemble an army of artifacts that can take over the battlefield. It’s a delightfully methodical playstyle that rewards careful planning and a touch of bravado. 🧩⚔️

From a design perspective, Tocasia’s three-color identity forces you to consider how to maximize value without over-extending. The card’s rarity—rare in The Brothers’ War—reflects its layered design: a flexible beater with a built-in card-sorting mechanic and a graveyard-retrieval finisher. In multiplayer formats, her vigilance and Surveil synergy can anchor a control-adjacent tempo plan or a midrange battlefield where artifacts become your late-game punch. Collectors will also appreciate the foil and nonfoil parity, depending on your local meta and budget—Foil versions can be a little shinier, but the real value is in the synergy and the memories built around this art-filled, brainy design. 🎲💎

As you explore color distribution heatmaps for Tocasia, you’ll notice that the deck that shines with her tends to blend consistency with a splash of ambition. You’re not just casting spells; you’re curating futures. The heatmap is your map and your compass, guiding you toward a mana base that’s as reliable as it is adventurous. And yes, it’s as satisfying as finding that perfect card draw when you need it most. 🔥🎯

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Tocasia, Dig Site Mentor

Tocasia, Dig Site Mentor

{1}{G}{W}{U}
Legendary Creature — Human Artificer

Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

{2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

ID: 919a32a6-b66d-4a75-a02f-fa1c4c87b738

Oracle ID: e790f7e6-45f5-45df-b8e5-bcbda4f69f8a

Multiverse IDs: 583806

TCGPlayer ID: 452229

Cardmarket ID: 682345

Colors: G, U, W

Color Identity: G, U, W

Keywords: Surveil

Rarity: Rare

Released: 2022-11-18

Artist: Lie Setiawan

Frame: 2015

Border: black

EDHRec Rank: 16675

Set: The Brothers' War (bro)

Collector #: 224

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.11
  • USD_FOIL: 0.13
  • EUR: 0.09
  • EUR_FOIL: 0.20
  • TIX: 0.02
Last updated: 2025-11-16