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The Thirteenth Doctor's Enchantment and Artifact Interactions in MTG
Magic: The Gathering is often about the long game, but when you mix enchantments, artifacts, and a little timey-wimey mischief, you get a strategy that feels like a season finale where every cliffhanger pays off in style 🧙♂️🔥. The Thirteenth Doctor, a legendary creature from the Doctor Who crossover set, arrives with a pair of pull-no-punches abilities that tilt how you think about casting spells. With a blue-green mana cost of {1}{G}{U}, this Time Lord trades raw aggression for a paradox-driven engine that rewards clever sequencing and board-wide planning. The result is a commander-level puzzle that rewards players who like to tilt the odds with enchantments and artifacts, all while weaving a small narrative about time and counterplay ⚔️🎲.
Card snapshot: a paradoxical engine that loves non-hand casting
The Thirteenth Doctor is a 2/2 Legendary Creature — Time Lord Doctor. Its title is more than flavor; it defines the stack interactions you’ll lean on in a match. Its first ability, Paradox, reads: Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. That means every move you make from the graveyard, the command zone, exile, or any non-hand zone can intentionally grow a creature on the battlefield. The second ability, Team TARDIS, says: At the beginning of your end step, untap each creature you control with a counter on it. The net effect is a loop: you cast spells from non-hand zones to grow your board, then you untap those same creatures at end step to press your advantage again in the next turn cycle 🔄.
Colorwise, the card’s identity is dual-colored green and blue, signaling a toolbox approach. This is not a brute-force beater; it’s a tempo-and-tactics engine that fits well with enchantments and artifacts. In a world where many enchantments provide utility or incremental advantage, The Thirteenth Doctor makes those choices count by turning each non-hand cast into a growth event, and it can even reach through to artifacts that accelerate or recur value. The art by Pauline Voss—featuring an iconic, time-warped aesthetic—reminds us that in MTG, the true power often lies in narrative-driven design and the clever use of interactions rather than raw power alone 🧙♂️💎.
Building around enchantments and artifacts: practical paths to value
Enchantment and artifact strategies delight in the Thirteenth Doctor’s paradox mechanic because these spell types are the heart of recurring value. Here are practical angles you can explore in a high-power commander shell or a well-tuned casual build:
- Reanimate and recovery engines: Cast an enchantment or artifact from your graveyard or exile via flashback, rebound, or other recursion effects. Each non-hand cast feeds Paradox, placing +1/+1 counters on your best creature. If you’ve got a creature that scales with power or has a relevant evergreen effect, the Doctor’s trigger compounds the board presence you’re already trying to assemble 🧙♂️.
- Targeted increase, broad impact: Because the trigger is on casting from non-hand, you can aim the Paradox counters at key creatures that are poised to swing or combo. End steps with Team TARDIS untapping those creatures means you can recast the same spell from non-hand sources repeatedly, effectively multiplying your value across turns.
- Artifact ramp and recursion: Artifacts that tutor, mana-fix, or reanimate become even tastier when you know you’ll be recasting spells from zones other than your hand. Think of mana rocks, card-filtering artifacts, and recursion pieces that fetch or replay from the graveyard, all feeding the Paradox engine while your board state grows more resilient from the counters you place.
- Enchantments that outlast the board: Enchantments with strong long-term effects—like auras granting continuous value or global buffs—become spicy when you consider recasting them from non-hand zones. Each successful cast can compound the counters on your creatures, and a timely untap at end step keeps your threats active for another round 🔥.
- Protection and tempo: Because you’re leaning into non-hand casts, you’ll want countermagic and protection to keep the non-hand sources safe from disruption. The paradox engine doesn’t just fuel your creatures; it also invites savvy board-sculpting from opponents who may try to answer your growth with removal and bounce.
In practice, you’ll look for a rhythm: cast a value enchantment or artifact from a non-hand zone, pump a creature with a +1/+1 counter, then untap at step end to set up another non-hand cast next turn. The result is a loop that steadily shifts the battlefield in your favor, while maintaining a playful thematic throughline—time travel as both flavor and function 🪄.
Flavor, lore, and why this design shines
The Doctor Who collaboration energizes MTG with a sense of wonder, risk, and time-warped cleverness. The Thirteenth Doctor embodies that spirit: a strategist who leans into paradox as a resource rather than a flaw, turning seemingly chaotic casts into growth opportunities. The dual color identity mirrors the balance between curiosity (blue) and growth (green), and the Team TARDIS ability nicely echoes the show’s iconic TARDIS-as-transportive hub: a center from which untapped potential expands at the end of each round. The card art and flavor text echo a fusion of space-time science with classic MTG numerics, inviting players to choreograph a sequence where each cast is a step closer to a triumphant, counter-filled finish ⚡🎨.
From a collector’s lens, The Thirteenth Doctor offers a foil-forward, mythic drop that’s both visually striking and mechanically potent in the right deck. Even if you’re not chasing a full-blown Doctor Who commander build, this card invites fun, interactive play in EDH and related formats where non-hand casts can become a signature move. Its rarity and foil finishes are a reminder that cross-over sets can deliver both nostalgia and fresh gameplay loops in a single card—perfect for a Sleeve-Collector’s shelf and a competitive playlist alike 💎.
As you weave enchantments and artifacts into your Thirteenth Doctor list, you’ll notice how the deck’s tempo and board state live and breathe on every non-hand cast. It’s a reminder that MTG’s best innovations often come from unexpected synergies—the thrill of seeing a +1/+1 counter accumulate on a favorite creature, the hush of untapping a line of threats at the end step, and the satisfaction of turning time-travel into tangible advantage 🧭.
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