Soul Salvage: Secondary Market Data Analysis for MTG Values

Soul Salvage: Secondary Market Data Analysis for MTG Values

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Soul Salvage by Daarken — MTG card art

Image courtesy of Scryfall.com

Soul Salvage: A Deep Dive into Secondary Market Data for MTG Values

If you’re navigating the enchanted byways of MTG’s secondary market, Soul Salvage is a perfect case study in how a card’s rarity, playability, and reprint history shape its value over time 🧙‍♂️🔥. This black sorcery from Jumpstart dead-quietly sits at a modest {2}{B} with a three-mana bill, yet its impact on graveyard recursion can be surprisingly potent in the right setup. Return up to two target creature cards from your graveyard to your hand, a simple effect that unlocks a loop of resilience in many black-based archetypes. The art by Daarken gives the flavor text a bite that reminds players: even the dead crave second chances, especially when Urborg shops aren’t shy about their wares. The flavor text, “The first mistake the Grimnant knights made was bullying the owner of an Urborg corpse shop. Their second mistake was dying,” adds a wry wink to the mechanic’s thematic weight ⚔️🎨.

From a market perspective, Soul Salvage’s price tag reflects its role as a versatile, lower-power pickup rather than a flashy commander staple. Current pricing sits around $0.05 USD for non-foil copies and about €0.07 in European markets, with no foil option reported in the provided data. Its status as a common in Jumpstart’s reprint era cushions supply, even as demand persists in Commander, Historic, and casual play. The card’s non-foil finish, coupled with Jumpstart’s draft-inovation nature, means it’s both plentiful and accessible, a combination that tends to suppress dramatic price spikes but also keeps it in the conversation for budget-conscious players 🧙‍♂️💎.

Looking at stabilization factors, Soul Salvage’s EDHREC rank sits in the mid-teens—roughly around 15,000—indicating steady but not spectacular popularity in casual Commander circles. Penny and general price trackers place it in that ultra-accessible tier; no drastic scarcity pressures push its price upward, and the card’s reprint history reduces the likelihood of sudden shortage-driven surges. In other words, Soul Salvage is the kind of spell that earns a quiet, reliable niche in a black deck’s toolbox rather than becoming a meme-grade collectible. For investors, that means steady, modest liquidity rather than dramatic gains 🧙‍♂️🔥.

“Return up to two target creature cards from your graveyard to your hand.” It’s humble in mana cost, but it fuels a lot of action—grabbing two threats can be the difference between stabilizing late game and giving an opponent a fresh blitz from the graveyard. Soul Salvage shines when your graveyard is stacked with key targets, and in a format where reusing threats is a recurring theme, the card remains a reliable staple in budget black builds ⚔️.

On a design level, the card embodies Jumpstart’s philosophy: simple, repeatable effects that scale with card synergy rather than raw power. The reprint in Jumpstart’s draft-inovation format makes it even more relevant to newer players who want reliable black recursion without hunting down thousand-dollar staples. Its black color identity keeps it squarely in the wheelhouse of graveyard-centric strategies, where hit-and-run recursions can compound with other graveyard enablers. For collectors and players analyzing the broader market, Soul Salvage serves as a reminder that simplicity, accessibility, and a solid play pattern can drive steady demand even amid modern-set volatility 🧙‍♂️🎲.

Strategically, if you’re building around graveyard value, Soul Salvage offers a two-for-one in terms of value: you reclaim potential threats and open the door to future draws—especially synergistic with triggering effects from cards like Mikaeus, the Unhallowed or commanders that benefit from repeated deployment of creatures. In formats where reanimation plays are legal, this spell becomes a flexible engine that can help you churn through targets while keeping your hand stocked with options. It’s not a movie-bending staple, but its utility in the right ecosystem makes it a thoughtful inclusion for budget-conscious lists and casual grind sessions 🧙‍♂️🔥.

As market watchers, we also consider print cycles, card availability, and the health of the underlying player base. Jumpstart’s broad distribution means Soul Salvage isn’t scarce, which helps maintain its modest price. The nonfoil finish ensures easy access for most players, while the common rarity keeps it within reach of proxy-friendly communities as well. For collectors who chase high-variance cards, Soul Salvage may not deliver dramatic returns, but for players who value steady, dependable playability, it remains a valuable piece in the green of black’s graveyard-focused strategy 💎⚔️.

Key takeaways for readers tracking MTG values:

  • Soul Salvage is a low-cost, reliable graveyard-retrieval spell that remains relevant in multiple formats, especially Commander and Historic.
  • Current pricing around $0.05 USD / €0.07 EUR reflects its common status and broad availability from Jumpstart’s reprint print run.
  • Market dynamics favor stability over spikes; heavy reprint and broad accessibility dampen volatility while preserving steady demand.
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Soul Salvage

Soul Salvage

{2}{B}
Sorcery

Return up to two target creature cards from your graveyard to your hand.

The first mistake the Grimnant knights made was bullying the owner of an Urborg corpse shop. Their second mistake was dying.

ID: db574719-746a-433e-a5be-06d232a01021

Oracle ID: 60b6bd93-3eb3-4b81-bc4d-1e3351ee2e64

Multiverse IDs: 489286

TCGPlayer ID: 216466

Cardmarket ID: 473354

Colors: B

Color Identity: B

Keywords:

Rarity: Common

Released: 2020-07-17

Artist: Daarken

Frame: 2015

Border: black

EDHRec Rank: 15020

Penny Rank: 16835

Set: Jumpstart (jmp)

Collector #: 280

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.05
  • EUR: 0.07
Last updated: 2025-11-17