Image courtesy of Scryfall.com
Shattering Spree: A Spark of Fire, A Clash of Artifacts
Red magic isn’t just about raw impulse and glittering bursts; it’s about consequences, calculated or chaotic, and the thrill of turning a single spark into a wider blaze. Shattering Spree embodies that spirit with a crisp, lantern-burned edge: for the cost of a single red mana you unleash a spell that not only destroys a target artifact, but can multiply its impact through Replicate. In the hands of a skilled pilot, this little sorcery becomes an unlikely engine for artifact-heavy strategies and a catalyst for character-driven drama in fan-made tales 🧙♂️🔥💎⚔️.
Picture a siege in the Izzet district of Ravnica, where steam vents hiss and spellfire threads through the air. A veteran red planeswalker—think Chandra’s blazing bravado meets a tinker’s compulsions—pulls a lever and a chorus of shards erupts. The first Shattering Spree tears into a guard’s contraption, crushing a gleaming contraption that powers an arcane construct. But Replicate is the spell’s heart: each time you decide to copy the spell by paying its replicate cost, you roll the dice again, screaming into the void with a chorus of additional copies, each aimed at a fresh target. You may choose new targets for the copies, a detail that invites you to orchestrate a multi-front assault where every artifact in play can be turned to ash. It’s a mechanic that sounds brutal on paper, yet in live play or fanfiction it becomes a rhythm—a tempo of risk and reward that can tilt the battlefield or the ballroom of a story arc 🧙♂️🎲.
In the fanfiction I’m imagining, Shattering Spree isn’t just a card; it’s a symbol of alliances forged under pressure. A young artificer, perhaps inspired by the Izzet’s love of experiment and danger, teams with a planewalker who values quick, decisive action. As they push the replicate path, they must decide which artifacts to target: a gaudy altarpiece that powers a clockwork dragon, a crystal lattice that fuels a protective shield for a guildhouse, or a seemingly innocuous coin that, when destroyed, reveals a hidden door to another plane. Each copy of the spell is a chorus line in a dramatic chorus, and the players must weigh the value of each artifact’s destruction against the story’s momentum. The result is a tale threaded with urgency, humor, and a dash of reckless brilliance 🧡🧭.
Shattering Spree’s flavor text and its guild watermark—izzet—give the narrative a precise flavor: a deck built around red mana and artifact interaction, where every destroy effect is also a test of intellect and improvisation. The card’s rarity as an uncommon, its set origin in Guildpact (GPT) from 2006, and its historical role in early artifact-disruption themes make it a nostalgic touchstone for fans of vintage formats. Pat Lee’s art—often a window into explosive invention—captures the moment when a single spell becomes a floodgate, releasing a cascade of metallic flinders and cascading sparks. The art and the card’s text combine to evoke a world where curiosity and danger walk hand in hand, and where the most daring plan sometimes hinges on choosing the right artifact to shatter at exactly the right moment 🔥🎨.
From a game design perspective, Replicate is a clever mechanic because it rewards players who count their mana efficiently and who can foresee multiple turns ahead. If you’re building a Shattering Spree-centric deck, you’ll want artifacts that can aggressively wear down opponents or provide splashy color with colorless payoff. Think of emblematic artifacts that create draws, tokens, or protections; destroying those artifacts with multiple copies can swing momentum in a blink. The spell’s simple mana cost—just one red mana—makes it a tempting inclusion for agile, tempo-focused red decks, especially when paired with tricks that recur your own artifacts or reanimate your graveyard. The synergy is more than mechanical; it’s thematic: a spark of red capitalizing on the machine-world’s own reliance on precise, delicate contraptions to unleash a larger, more dazzling explosion 🧙♂️💥.
Collectors and players alike appreciate the card’s place in the guilded history of Magic. As a well-priced uncommon from Guildpact, Shattering Spree offers both a functional tool in older formats and a nostalgic nod for collectors chasing a complete GPT experience. The non-foil and foil printings carry different price curves, with foils often commanding higher premiums. For fans who love the interplay of lore, art, and gameplay, Shattering Spree sits at a delightful crossroads: it’s accessible enough for casual Commander tables but resonant enough for the lore-driven fanfiction that makes MTG communities shine 🧙♂️💎.
As you weave your own story with Shattering Spree, remember that the spell’s power lies not just in breaking artifacts but in shaping the narrative arc around them. Every copy you cast is an opportunity to redefine who holds the advantage—whether you’re chasing a single, spectacular victory or steering a larger saga of alliances, betrayals, and red-hot decisions. If a cross-plane alliance forms between a fiery planeswalker and a guildful of tinkerers, Shattering Spree becomes the spark that lights their way through the maze of Ravnican intrigue—an emblem of red’s appetite for risk and spectacle 🧙♂️🎲.
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Shattering Spree
Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
ID: d6dcff21-5900-43c4-a38b-cdc19c704ce4
Oracle ID: fe725b27-49ef-41bc-91f9-9cd9871ad863
Multiverse IDs: 97233
TCGPlayer ID: 13770
Cardmarket ID: 13252
Colors: R
Color Identity: R
Keywords: Replicate
Rarity: Uncommon
Released: 2006-02-03
Artist: Pat Lee
Frame: 2003
Border: black
EDHRec Rank: 7390
Set: Guildpact (gpt)
Collector #: 75
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.96
- USD_FOIL: 9.54
- EUR: 1.01
- EUR_FOIL: 3.23
- TIX: 0.44
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