Image courtesy of Scryfall.com
Ranking the Crowd: Community Usage and the Rise of a Black Mana Threat
In the sprawling landscape of Commander fans, popularity scoring isn’t just about flashy pictures or flashy videos; it’s a nuanced read on how often a card shows up in decklists, how reliably it scales with multiplayer politics, and how much it nudges the table toward a chaotic, memorable ending. The community loves a card that can swing multiple players’ destinies at once, especially when that swing is elegant, resilient, and a little bit cheeky 🧙♂️🔥. When a legendary Faerie Rogue hits the battlefield with Flying and Haste and a payoff that involves every player, the conversation shifts from “Can I win this turn?” to “How many hands will this card shake loose before the dust settles?”
Rankle, Master of Pranks enters the scene as a rare from the Outlaws of Thunder Junction Commander (OTC) set—a mischievous, multi-player-ready package that leans into political play and chaotic alignment. With a mana cost of {2}{B}{B}, it sits at 4 colorless and black mana, a sweet spot for midrange disruption that can snowball in a crowded pod. Its 3/3 body looks modest at first glance, but its true power radiates from a single triggered ability: whenever Rankle deals combat damage to a player, you get to choose any number of effects from a trio of world-shaking options. Each option nudges the table in a different direction, and the real artistry is choosing the right combination in the moment 🎲.
“In a five-player game, Rankle isn’t just a clock; it’s a social contract renegotiation. Every time it hits, you witness a mini-political campaign unfold across the table—who should discard, who should draw, and who ought to sacrifice?” —a seasoned EDH commentator
From a gameplay perspective, the temptation is obvious: you can force a discard cascade that grinds down managers while simultaneously pressuring opponents’ life totals through the “lose 1 life and draw a card” line. The third option—each player sacrifices a creature of their choice—can reset the board just enough to clear problem threats or punish players who’ve built up a stubborn battalion. The beauty is that you can chain these effects, tailoring the outcome to the table’s mood. In big multiplayer formats, Rankle can sap momentum, bend decisions, and create those memorable, "did-that-just-happen?" moments that fans post about for weeks 🔥.
Community usage data, reflected in resources like EDHREC and Scryfall’s card data, paints Rankle as a noteworthy but not overwhelming presence. Its EDHREC rank sits around 1223, signaling that it’s a popular pick within certain archetypes, yet not a mainstream staple in every black-leaning deck. This kind of placement is exactly what the community loves about a card that thrives on interaction rather than raw power alone. It’s not the paragon of a “must-run” engine; it’s the spark that makes a table remember the night Rankle joined the fray. That blend—niche but impactful—often correlates with healthy demand and a resilient price trajectory, especially for a rare in aCommander-focused set that sees steady reprint activity and evolving deck-building strategies 🧩💎.
For deck designers, Rankle’s true playground lies in synergy with discard and draw engines, life-losing levers, and board-state manipulation. You’ll see it paired with wheels and rummage effects in “political black” builds, or slotted into decks that leverage forced sacrifices to prune boards while carving a path to victory through incremental damage and card advantage. The “any number” clause is the real design challenge: you want to maximize disruption while avoiding handing your opponents outs that derail your own plan. The delicate balance between control and chaos is what makes Rankle’s popularity trend interesting—it rewards timing, table dynamics, and a willingness to lean into risk for a dramatic payoff 🧙♂️⚔️.
From a collector’s and value perspective, this Rankle is a reprint in a popular Commander style, with a nonfoil finish and modest market pricing. Current price points around USD 1.95 (eur ~0.68, with small tix value) reflect a card that’s affordable for most Commander players while still conveying a sense of rarity and collectability. The artwork by Dmitry Burmak—fiery, mischievous, and full of character—drives a lot of the card’s visual appeal, which in turn fuels shelf presence and trade interest. For players who love “fun with friends” games as much as “it’s my turn to win” moments, Rankle’s footprint in the community is less about tournament-grade power and more about social momentum and memorable plays ✨.
For the hobbyist, the takeaway is clear: a card’s community popularity isn’t only about raw stats; it’s about how well a card integrates into the shared experience of a game night. Rankle sits at an attractive intersection—strong enough to justify a deck slot, flexible enough to adapt to multi-player politics, and loaded with tabletop color that makes every encounter feel cinematic. If you’re curating a black-centric Commander roster that loves a dash of mischief and a pinch of risk, Rankle is a portrait of the modern magic table—part threat, part hype, all drama 🎨.
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Rankle, Master of Pranks
Flying, haste
Whenever Rankle deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature of their choice.
ID: 4821d865-2a46-4611-ab93-1a9fdde08302
Oracle ID: b8619990-9dc2-4fcc-bc7e-457b77cd2a8e
Multiverse IDs: 658592
TCGPlayer ID: 545328
Cardmarket ID: 764758
Colors: B
Color Identity: B
Keywords: Flying, Haste
Rarity: Rare
Released: 2024-04-19
Artist: Dmitry Burmak
Frame: 2015
Border: black
EDHRec Rank: 1223
Penny Rank: 3106
Set: Outlaws of Thunder Junction Commander (otc)
Collector #: 148
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 1.95
- EUR: 0.68
- TIX: 0.17
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