Image courtesy of Scryfall.com
Probability of Blisterstick Shaman Triggers in MTG
In the colorful, math-hungry world of Magic: The Gathering, some triggers are as predictable as a goblin’s burst of noise and as slippery as a well-timed counterspell. Blisterstick Shaman enters the battlefield with a bang: "When this creature enters, it deals 1 damage to any target." That simple sentence hides a small but mighty world of probability, choice, and timing. 🧙♂️🔥 This little goblin shaman is a perfect lens for thinking about how ETB (enter-the-battlefield) effects behave in real games, from drafting to constructed red tempo decks. Let’s unpack how the numbers play out, and why a 3-mana goblin can feel like a tiny, loud negotiation with fate. ⚔️
Card snapshot: Blisterstick Shaman
- Name: Blisterstick Shaman
- Mana cost: {2}{R} (CMC 3)
- Type: Creature — Goblin Shaman
- Power/Toughness: 2/1
- Set: Mirrodin Besieged (MBs)
- Rarity: Common
- Text: When this creature enters, it deals 1 damage to any target.
- Flavor: "A productive warren requires a good deal of prodding." 🧪
Its red, creature-on-curve profile is a compact reminder that not all triggers are about dramatic swing turns. Some are about reliable pressure. The Shaman’s ETB damage is a fixed 1, targeted by you as you see fit. In most games, this is less about randomness and more about strategic choice: you decide who takes the blast, whether it’s a blocker, a planeswalker, or an opponent’s face. The mechanic is straightforward, but the implications for probability come from what you expect to happen next—other triggers, removal, or an empty life total creeping toward zero. 🧙♂️
Understanding the ETB trigger: deterministic damage, dynamic decisions
Here’s the heart of the probabilistic angle: the trigger itself happens with certainty whenever Blisterstick Shaman enters the battlefield. If you’re playing a two-player game, and you drop the Shaman on turn 3, you can count on the 1 damage landing somewhere you choose. The randomness isn’t in the trigger firing; it’s in what happens after that attack and how the board looks when the trigger resolves. If your objective is to eliminate a low-toughness blocker, the odds are 100% you’ll have a valid target—assuming at least one legal target exists. If you want to soften a more durable threat, you might need more damage later, because 1 damage isn’t going to wipe a 3/3, for example. 🔥
To quantify a few practical scenarios, imagine a couple of quick thought experiments:
- Scenario A: Opponent has two 1/1 creatures on board. You cast Blisterstick Shaman on turn 3. You choose one 1/1 as the target. The trigger resolves, the 1 damage kills the chosen 1/1. Your probability of removing at least one favorable target on that ETB is effectively 100% if you have any 1/1 to pick.
- Scenario B: Opponent controls no valid targets with 1 toughness, but you’re aiming at their face or a 2/2 with 2 toughness. The damage still happens; the probability question shifts to how you value that 1 point of damage—likely not a “kill,” but a push toward a burn-heavy plan. The outcome is deterministic; the impact is tactical. 💎
- Scenario C: You’re in a multiplayer game with multiple Blisterstick Shamans or a board-wide effect that doubles ETB triggers. The math scales: two Shaman ETBs could deliver 2 damage to chosen targets, and in a two-heads-are-better-than-one vibe, that’s a meaningful bit of reach for a red tempo plan. If a doubling effect exists, the triggers themselves are multiplied, not the randomness of choice. 🎲
Numbers and deck-building intuition
When you’re thinking probabilistically about a trigger that’s inherently deterministic, the focus shifts to how often you’ll encounter the effect and how valuable that 1 damage is in context. In a typical mono-red or red-white tempo shell, Blisterstick Shaman contributes a reliable hit that helps you clear a path to your bigger threats or finish the job on a low-HP opponent. The true value is less about “will it trigger?” and more about “where do I want the damage to land, and how soon can I push through?” 🧙♂️⚔️
From a design standpoint, the Shaman is a compact example of red’s tempo toolkit: efficient body, early impact, and a built-in damage option that scales with board state as you grow your board presence. In variance-heavy formats, a single ETB damage can look small, but the cumulative effect across a longer game—especially with quick creatures applying pressure—can be decisive. Red mages often chase those small edges: a well-placed 1 damage to a blocker that would otherwise survive another turn can swing an entire combat phase. That’s the beauty of probability in practice: you’re not counting on a miracle; you’re optimizing the odds across thousands of micro-decisions. 🎨
Artful mechanics, flavor, and value in a classic set
Mirrodin Besieged is a set whose conflict between Mirran resolve and Phyrexian menace gave red decks a loud, metallic voice. Blisterstick Shaman’s goblin flurry fits that flavor—poking, prodding, and pushing through with a little chaos. The art by Svetlin Velinov captures a wiry, scrappy goblin that embodies the flavor text’s “prodding” philosophy. Even as a common, the card’s personality shines through, inviting players to experiment with timing and targets as casually as scribbling a number on a playmat. And when you add the thrill of modern reprints or commission-based micro-variants, those 1-damage shots can carry memorable, game-turning moments. 💎
For collectors and players curious about value, Blisterstick Shaman sits in a budget-friendly tier for most collectors, but its place in a well-tuned red deck can feel priceless when you topdeck it at just the right moment. The fact that it’s part of a set that emphasized artifact synergy and combat tension only adds to the lore of why such a small card can punch above its weight in casual and Commander play. 🎲
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Blisterstick Shaman
When this creature enters, it deals 1 damage to any target.
ID: f8187e90-6a60-4ed0-9b3a-3a679743b7d0
Oracle ID: 6f76fec2-6fd0-4d33-b39a-f1684922d478
Multiverse IDs: 213793
TCGPlayer ID: 39170
Cardmarket ID: 245415
Colors: R
Color Identity: R
Keywords:
Rarity: Common
Released: 2011-02-04
Artist: Svetlin Velinov
Frame: 2003
Border: black
EDHRec Rank: 23897
Penny Rank: 15534
Set: Mirrodin Besieged (mbs)
Collector #: 58
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.06
- USD_FOIL: 0.13
- EUR: 0.09
- EUR_FOIL: 0.21
- TIX: 0.03
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