Plundering Predator Trigger Probabilities: A Statistical Breakdown

Plundering Predator Trigger Probabilities: A Statistical Breakdown

In TCG ·

Plundering Predator by Lucas Graciano in Jumpstart 2022, a red dragon with Flying that can trade a discard for a draw

Image courtesy of Scryfall.com

A Statistical Take on Plundering Predator’s ETB: When a Dragon Flips the Probability Table 🧙‍♂️🔥

In the tangled web of MTG dice rolls and deck-building gambits, Plundering Predator stands out as a delightful little paradox. A red dragon with a modest body and a big idea, it lands with Flying and a conditional cantrip that asks you to weigh your cards like a treasure map. With mana cost 4 colorless and a red splash ({4}{R}) in Jumpstart 2022’s Jumpstart-style chaos, this common creature is a primer on risk, reward, and the math of choices. Its flavor text—“You can gather a tidy fortune if you can avoid getting clobbered by falling treasure.”—taps into the thrill of gambling with treasure and risk. And yes, there’s a little goblin in all of us that loves seeing a dragon trade a card for a better one. 🎲🎨

First, the card’s rules text is elegant in its simplicity: Flying. When this creature enters, you may discard a card. If you do, draw a card. That’s a conditional “ETB” effect—an Enter-the-Battlefield trigger that hinges on your willingness to part with a card in exchange for a fresh one. The effect doesn’t create a flood of inevitability; it creates a decision point. The math isn’t about randomness so much as it’s about evaluating probability as a tool to maximize value in the moment. Does your hand have a card you’d rather exchange for something better? If yes, the draw becomes a guaranteed payoff—provided you have at least one card to discard. 🧙‍♂️

What “probability” means in this context

In a vacuum, the trigger itself is not probabilistic—if you want to discard, you may discard and you draw. The uncertainty comes from your hand state and what you value in the moment. So here’s a practical framework you can carry to the board:

  • Guaranteed trigger condition: You have at least one card in hand at the moment Plundering Predator ETBs and you choose to discard it. The effect resolves: you draw a card. The probability of triggering, given you want to, is effectively 1 in many realistic play situations where you’re holding a card you’re willing to replace. 🪄
  • Hand-state considerations: Early in the game you typically start with seven cards. By the time you cast Predator, you may have drawn additional cards or spent some, so hand size varies. If your hand dips to single digits, you still have the option to discard—though you’ll weigh whether the drawn card is worth the loss of a card you might need later. The practical probability of feeling the effect hinges on how much you value the draw relative to the discarded card. 🔎
  • Quality of the drawn card: The real statistical moment isn’t whether you draw, but what you draw. If your deck runs a healthy mix of gas spells, removal, and land ramp, the chance that your drawn card improves your position is the ratio of “desirable cards” to unseen cards. If you’re aiming for gas, and there are D desirable cards in your 40-card deck minus Plundering Predator, your chance of landing a good draw is D/(N-1) after you discard. That’s a clean, approachable model for casual players and spreadsheet enthusiasts alike. 📈
  • Risk vs. reward: Since you exchange a card for a card, your hand size stays roughly the same. The risk is losing a future option you needed if the discarded card was part of a critical plan. The reward is sliding into a better situation with a fresh draw—exactly the kind of mini-tilt that makes red midrange and tempo feel so explosively thematic. ⚔️

To ground the discussion, imagine a standard 60-card deck in a casual frame with Plundering Predator hitting the battlefield. Suppose you have three “desirable” draws in your deck—cards that push your tempo, direct damage, or long-game resilience. If you manage to draw one of those on the top after you discard, you’ve turned a potential tempo dip into a burst of advantage. The probability that your drawn card is one of those three is roughly 3/39 ≈ 7.7% on the draw. If your deck is more generous with gas and fewer dead-ends, that percentage climbs. And if you’re in a game where you’re repeatedly discarding and recasting during a long stall, those odds compound across multiple triggers. It’s not just luck; it’s deck construction meeting timing. 💎

Another angle is to consider how this interacts with “treasure-like” treasure timing in red strategies. Plundering Predator doesn’t create Treasures, but it echoes the same thrill: you’re trading the uncertain fortune of a single draw for the certainty that your next card could tilt the battlefield. In a world where you’re likely to be behind on card advantage against control or midrange builds, that conditional draw can be a lifeline, turning a potential dead-on-arrival card into a piece of the puzzle that unlocks your next turn. The math rewards patience and selective discard, not mindless dumping. 🧙‍♂️💎

Practical strategies for maximizing value

  • Hold a discard-safe card in the early turns. A card you’re comfortable throwing away if Predator ETBs can raise your probability of a beneficial draw on a critical turn. This is the heart of risk management in red-led tempo decks. 🧩
  • Sequence wisely: cast him when you’re ahead or when you’re about to push through a decisive attack, so you don’t waste the draw on a late-game brick. Your marginal gain is bigger when you’re applying pressure. ⚡
  • Evaluate the drawn card’s fit: if your deck leans on explosive finishers, a draw that finds a direct answer or a step toward finishing the game is a home run. If you’re light on mana or heavy on top-end cards, the value of the draw shifts. 🎯
  • Pair with other ETB or discard synergies in your build to turn this effect into a repeatable engine rather than a one-off moment. The best boards feel like a question you’re answering with every card you draw. 🧙‍♂️

In the end, Plundering Predator is a study in the elegance of conditional effects. It’s a reminder that even a common dragon in Jumpstart 2022 can spark a lively math conversation about probability, choice, and card quality. The real treasure is the mental math you bring to the table—the little calculations that tell you when to hold 'em, when to discard, and when to swing for the skies with a well-timed draw. And if the treasure you uncover happens to be a better card than the one you discarded, you’ve already won the round. 💥🎲

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Plundering Predator

Plundering Predator

{4}{R}
Creature — Dragon

Flying

When this creature enters, you may discard a card. If you do, draw a card.

You can gather a tidy fortune if you can avoid getting clobbered by falling treasure.

ID: f48b3f46-0e62-4f44-8064-857cd3040659

Oracle ID: dfd260f2-90e6-464b-91e2-a66bb3877918

Multiverse IDs: 589591

TCGPlayer ID: 455037

Cardmarket ID: 686602

Colors: R

Color Identity: R

Keywords: Flying

Rarity: Common

Released: 2022-12-02

Artist: Lucas Graciano

Frame: 2015

Border: black

EDHRec Rank: 22203

Set: Jumpstart 2022 (j22)

Collector #: 37

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.07
  • EUR: 0.17
Last updated: 2025-11-15