Image courtesy of Scryfall.com
Orzhov Mana Fixing for Bontu the Glorified
In the grand tapestry of Magic storytelling, Bontu the Glorified embodies the quiet but relentless efficiency of Orzhov—the fusion of white’s orderly resolve and black’s appetite for power. With a mana cost of {2}{B} and a formidable 4/6 frame, this legendary God says: “I am not leaving the battlefield easily.” And when you pair Bontu with careful mana fixing, you unlock a plan that blends attrition, card selection, and a dash of death-themed inevitability. 🧙♂️🔥 The trick is to give Bontu the right color access so you can start sacrificing with purpose and pressure your opponents with life drain and Scry 1 glimpses. This is the kind of strategy that feels both nostalgic and modern—mana fixing that respects the lore while delivering real board presence. 💎⚔️
Bontu’s stat line and abilities reward a disciplined approach. A three-mana cost and a creature that’s indestructible and menace means you’ll want to keep a steady stream of black mana sources available to cast and protect her. The ability text—“{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.”—turns sacrifice into value, not a liability. The caveat is Bontu’s limitation: she can’t attack or block unless a creature died under your control this turn. That pushes you toward a plan where you orchestrate small stabs of death on your own terms, then surge with Bontu when the moment is right. It’s a flavor-forward engine that asks for reliable fixing and thoughtful sacrifice outlets. 🧙♂️
Foundations of reliable Orzhov mana fixing
Orzhov builds thrive on a two-color backbone that’s easy to enable with the right lands and rocks. You’re aiming to hit Black early and ensure white is never far behind, so you have options that keep you casting Bontu on curve while leaving enough room to deploy removal, lifegain, and card draw. Here are practical, time-tested routes you can actually rely on at the table:
- Dual lands that fix White and Black: Isolated Chapel and Orzhov Basilica are the classic check-land pairings from different blocks. They enter tapped but help you reliably produce both colors, smoothing early plays and keeping fatigue from slowing you down. If your board needs a slower ramp into a solid setup, these are your friends.
- Temple-based fix that scryes into answers: Temple of Silence is a nonbasic land that enters tapped and helps you fix to White or Black while offering a built-in scry. It’s a tiny investment for consistent color access and deck lookahead.
- Formal color fix through shock-lands mix-ins: Godless Shrine is the gold standard for two-color, high-powered builds from the Ravnica era. It taps for White or Black and has the classic “painful” entrance dynamic, which you’ll happily pay in exchange for immediate fixing when you’re under pressure.
- Mana rocks that align with Orzhov symmetry: Orzhov Signet and Talisman of Hierarchy are reliable, mana-accelerating artifacts that produce Black and White while offering colorless options early. They don’t rely on lands alone and help you reach Bontu faster, especially in commander formats where every mana count matters.
In addition to these, don’t overlook basic land density and thoughtful use of fetch or tutor effects in commander formats. Getting a Plains or Swamp into play while building your mana base gives you the necessary color access to cast Bontu and keep your hand full with answers. It’s a balancing act—the white side of Orzhov often brings life gain, card draw, and removal—while black offers disruption and devastating finishers. The right mix keeps you resilient in long games and ready to convert a single favorable turn into a winning assault. 💎⚔️
Outlets, lifegain, and sac synergy that complement Bontu
The real power of Bontu emerges when you start sacrificing creatures with intent. A dependable sacrifice outlet—such as Ashnod’s Altar or Phyrexian Altar in the right shell—lets you generate value even as you reduce your life total to fuel your endgame. Pair that with a few card-draw engines and you’ll chain Scry 1 outcomes into incremental card advantage, keeping your threats coming and your hand refreshed. The indestructible frame means Bontu can weather removal while you assemble a board presence, and the lifegain from her drain effect helps you stabilize when opponents swing with their own engines. 🧙♂️
Remember, Bontu’s “Each opponent loses 1 life and you gain 1 life” is a major score when you leverage life as a resource rather than a liability. Build your deck with those moments in mind: lifegain triggers, black removal, and ways to refill your hand after each targeted strike. The menace on Bontu also compounds the pressure on opponents who must respect her as a looming blocker—made even more formidable when you’ve built a board that can unlock a lethal swing once a creature has died this turn. 🔥
Land, life, and the flavor of the guild
Orzhov’s identity centers on structure, economy, and the inevitable moral cost of power. Bontu, as a legendary God, embodies that aesthetic: built to endure, to punish, and to reward patience. The strategy isn’t flashy in a “tableflip” sense, but it’s deeply satisfying in a tournament or kitchen-table setting where every decision matters. The artwork and lore reinforce the idea that sacrifice isn’t just a mechanic—it’s a ritual that pays off in a few precise, crushing moves. And when the plan comes together, you’ll feel the weight of a long, patient build tipping toward triumph. 🎨🎲
As you test this Orzhov approach, you’ll discover that the most memorable games are those where Bontu endures a sweep or a removal spell, you keep your foothold, and a single well-timed sacrifice cards you a path to victory. That rhythm—fix, pump, drain, and repeat—captures a core Magic moment: the power of a guild that fixes its mana and then fixes its fate. ⚔️
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Bontu the Glorified
Menace, indestructible
Bontu can't attack or block unless a creature died under your control this turn.
{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
ID: 4bc07386-909f-4946-9120-3acb58622e2f
Oracle ID: c2679c32-a23d-4953-bb48-b46580439ce2
Multiverse IDs: 426784
TCGPlayer ID: 130067
Cardmarket ID: 296826
Colors: B
Color Identity: B
Keywords: Indestructible, Menace, Scry
Rarity: Mythic
Released: 2017-04-28
Artist: Chase Stone
Frame: 2015
Border: black
EDHRec Rank: 8680
Penny Rank: 5087
Set: Amonkhet (akh)
Collector #: 82
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 1.91
- USD_FOIL: 13.42
- EUR: 1.92
- EUR_FOIL: 4.86
- TIX: 0.02
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