Image courtesy of Scryfall.com
Harnessing Mask of Intolerance in Competitive Decks
Mask of Intolerance is a deceptively simple artifact from the Apocalypse era, arriving on the battlefield for a modest two mana. What makes it tick is not immediate impact, but a creeping, upkeep-triggered effect: at the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, this artifact deals 3 damage to that player. That sounds like a petty ping, but in the right meta, it becomes a strategic lever that twists player decisions and deck construction 🧙♂️🔥. In formats where long games and multicolor mana bases are the norm—Legacy, Vintage-focused builds, and especially multiplayer Commander—it creates a recurring pressure that rewards careful land-lightening and dynamic political play. The card is colorless, rare, and perfectly suited to artifact-centric shells, where the entire deck is built around tax, disruption, and calculated risk ⚔️💎.
From a design perspective, Mask of Intolerance showcases the era’s love for ticking clocks: a small investment that gradually wields influence as players accumulate lands. Its 2-mana mana cost keeps it accessible, and its noncreature, colorless identity slots neatly into a variety of shells. In competitive play, the real value comes from how you orchestrate the board to maximize the times when opponents cross the four basic land-types threshold—while avoiding a similar fate for yourself. In practice, this means deliberate land choices, targeted ramp, and careful timing of fetches and duals to shape everyone’s upkeep. Let’s map out five archetypes where Mask of Intolerance can shine with the right balance of risk and reward 🧙♂️🎲.
1) Stax/Prison Artifact Decks
In a world where linear acceleration is raced to a stop by tax effects, Mask of Intolerance fits right in with other colorless and artifact-based locks. A Stax-oriented build uses pieces like Smokestack, Winter Orb, Tangle Wire, and Fill-in-the-blank mana rocks to slow the board while Mask quietly punishes anyone who wants to overcommit to a land-heavy plan. The interplay is delicate: you want enough basic lands on opponents’ boards to keep getting whacked by the upkeep trigger, but you also want to avoid tipping your own threshold. This creates a compelling dynamic where opponents must decide between diversifying land types or risking 3 damage each turn. It’s not just about power—it’s about the politics of who can stabilize under constant pressure while navigating the ticking clock 🧙♂️🔥.
- Keep a lean basic-land base for yourself to minimize self-damage while surfacing opponents’ triggers.
- Pair with other tax effects and stax pieces to maximize the inevitability of a stall—without becoming the main target too early.
2) Five-Color Ramp and Land-Base Diversity
Five-color strategies thrive on fetching and fixing, often layering in a broad spectrum of basic land types through mana-fixing lands, fetches, and duals. In such shells, Mask of Intolerance becomes a built-in risk-reward mechanism: every upkeep, a healthy portion of opponents (and perhaps you, if you’ve stacked four or more basics) will feel the sting. The beauty here is that this archetype leans into the very thing the card punishes—land diversity. The deck can leverage that tension to shape the late game, turning the threat of life loss into a catalyst for pressure, card advantage, and decisive plays. Think of it as letting the clock do the heavy lifting while you execute the finishers when the window opens 🧙♂️💎.
- Utilize fetches to guarantee reliable access to multiple basic land types on the table—carefully track your own land count.
- Incorporate resilient draw engines and win conditions that don’t rely on a single line of play, so Mask’s ticking doesn’t derail your plan.
3) Self-Contained Artifact Control with Life-Total Economics
Artifact-heavy control decks often rely on a stable life total and efficient answers to threats. Mask of Intolerance can function as a curious “life tax” for all players, but the design space here is to leverage it alongside cards that convert life loss into advantage or protection. For instance, pairing with life-gain sinks or with mechanisms that thrive on a slower pace can turn the damage into a strategic rhythm rather than a liability. It becomes a psychological tool—opponents hesitate to develop expensive boards when their upkeep might burn them, and you blaze a path to victory through careful tempo and tempo-like plays 🔥🎨.
- Forecast your life total against the expected land bases of your metas and plan answers accordingly.
- Choose finishes that don’t rely on breaking parity every turn—plan wins around filtering and value generation instead.
4) Land Destruction and Tax Hybrid
This archetype plays a cat-and-mouse game where you orchestrate an environment that punishes land-heavy strategies while you maintain a lean, efficient toolkit. Mask of Intolerance adds a second layer to the standard land destruction or land-tax approach: keep opponents honest about their number of basic land types, and force them into a corner where slow burn damage adds up while you tax resources and tempo 🧙♂️⚔️. The synergy is subtle but potent: masks and taxes combine to slow the field, and the creeping life toll encourages cautious play from the table—ideally pushing the game toward a finish you can out-resource with artifacts and dig-for-wins.
- Balance your own basic-land count so you aren’t the first to cross the threshold into self-damage.
- Include stable inevitabilities and win conditions that don’t rely on overwhelming board states every turn.
5) Politically Charged EDH/Commander Builds
In the social mechanics of Commander, Mask of Intolerance becomes a negotiation piece—an informal rule that influences who commits to land-heavy strategies and how quickly opponents adapt. You’ll see the most mileage from this card when you lean into the table-talk aspect of multiplayer formats: “If you’ve got all five basics out, you’ll feel a 3-damage ping each upkeep.” That clarifies decisions around land drops, resource allocation, and timing of threats. It’s not purely about raw power; it’s about creating a shared tempo that favors deliberate play and smart alliances. The result is a deck that plays both the long game and the social game with equal parts precision and flair 🧙♂️🎲.
In all these archetypes, Mask of Intolerance acts as a quiet engine—never the loudest card on the table, but consistently shaping each upkeep and influencing how players allocate resources. Its rarity and classic Apocalypse charm, paired with the evergreen appeal of colorless artifact support, make it a conversation piece as much as a strategic piece. If you’re chasing a deck that invites discussion as much as it demands focus, this little two-mana relic might just be the spark you’re looking for 💎🔥.
Curious about the sort of gear that quietly anchors a thematic modern life in the gaming world? Consider pairing a sturdy, reliable gadget with your MTG obsession—like Shockproof Phone Case—an everyday carry for your active play style. The product is a practical reminder that the best decks, like the best accessories, keep pace with your adventures. Stay sharp, stay creative, and may your land drops be blessed with just the right balance of chaos and control. 🎨🎲
Product note: Shockproof Phone Case Durable TPU Polycarbonate Shell – a dependable companion for flight hours between tournaments and weekend play.
Shockproof Phone Case Durable TPU Polycarbonate ShellMore from our network
- https://crypto-acolytes.xyz/blog/post/nft-stats-pfp-708-from-pumpfun-pepe-collection/
- https://blog.crypto-articles.xyz/blog/post/nft-data-263-from-pandu-pandas-collection-on-magiceden/
- https://blog.crypto-articles.xyz/blog/post/nft-data-998-from-pandu-pandas-collection-on-magiceden/
- https://wiki.digital-vault.xyz/wiki/post/pokemon-tcg-stats-roaring-moon-ex-card-id-sv04-251/
- https://wiki.digital-vault.xyz/wiki/post/pokemon-tcg-stats-aegislash-card-id-b1-172/
Mask of Intolerance
At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, this artifact deals 3 damage to that player.
ID: f623ae51-5f15-4153-b2ed-d03b57b7db54
Oracle ID: 990d4798-3f59-462d-952c-777da5af1c41
Multiverse IDs: 29677
TCGPlayer ID: 7991
Cardmarket ID: 3250
Colors:
Color Identity:
Keywords:
Rarity: Rare
Released: 2001-06-04
Artist: Glen Angus
Frame: 1997
Border: black
EDHRec Rank: 28399
Set: Apocalypse (apc)
Collector #: 138
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — legal
- Predh — legal
Prices
- USD: 0.26
- USD_FOIL: 1.84
- EUR: 0.30
- EUR_FOIL: 1.39
- TIX: 0.02
More from our network
- https://crypto-acolytes.xyz/blog/post/nft-stats-sbb-867-from-solana-bonky-business-collection/
- https://wiki.digital-vault.xyz/wiki/post/pokemon-tcg-stats-grotle-card-id-pl1-49/
- https://crypto-acolytes.xyz/blog/post/nft-stats-gorbagio-2622-from-gorbagio-collection/
- https://crypto-acolytes.xyz/blog/post/nft-stats-sbb-982-from-solana-bonky-business-collection/
- https://blog.digital-vault.xyz/blog/post/designing-daily-planner-templates-for-peak-productivity/