Image courtesy of Scryfall.com
Nimbus Champion: Market Demand vs Playability in MTG
In the wild marketplace of Magic: The Gathering, some cards become cultural touchstones while others quietly tinker with the margins of play. Nimbus Champion sits in a fascinating middle ground: a visually striking blue creature from Battlebond that carries a very specific, team-oriented mechanic. Its market demand is shaped as much by the nostalgia and novelty of Battlebond’s multiplayer philosophy as by raw power on the battlefield. For collectors and casual players alike, Nimbus Champion is a reminder that a card’s value isn’t just about a mana cost or a raw stat line—it’s about how its abilities play out in the sandbox of multiplayer games and the narrative they create. 🧙♂️🔥💎
From a numbers perspective, Nimbus Champion is an uncommon in the Battlebond set, released in 2018. It rocks a mana cost of {5}{U} for a 4/4 flyer, which is respectable but not groundbreaking by vintage blue standards. The real twist comes from its triggered ability, a dynamic conditional bounce that scales with the number of Warriors your team controls: “Whenever this creature attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.” This is not a once-in-a-blue-moon feel; it’s a deliberate, tempo-oriented tool that rewards board development and careful counting. The ability lives in a space where tempo and value intersect, especially in multiplayer formats where “team” dynamics can tilt the power balance. Flying gives Nimbus Champion a path through some blockers, turning an ordinary attack into an opportunity to reshuffle your opponent’s board state. 🧙♂️⚔️
Flying
Whenever this creature attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
The synergy with Warriors is central to Nimbus Champion’s identity. Warriors is a recognizable creature type with its own motifs and a steady stream of tribal cards across sets. In Battlebond’s multiplayer context, “your team” often refers to the paired players on your side of the table. In practice, Nimbus Champion rewards players who lean into a board with multiple Warriors, because each Warrior on the team nudges the ceiling for which creatures can bounce back to their owner’s hand. This is a design that rewards collaboration and board-building tempo, not just raw aggression. It’s the kind of mechanic that shines in Commander or casual two-to-three-player formats where you can leverage allied board states, tempo, and hand disruption in a single swing. 🧩🎲
From a market perspective, Nimbus Champion’s value is tethered to both supply and the affection players have for its tribal and multiplayer vibes. The card’s price data—roughly a few dimes in USD for nonfoil copies and a little more for foil variants—reflects its status as a charming but not game-breaking staple. The edhrec rank sits well into the long-tail, suggesting it’s seen more as a flavorful inclusion than a must-have staple. For collectors, the foil versions hold appeal, but the flipside is that Battlebond’s reprint risk is often a talking point in discussions about price stability. In short: its market demand is buoyed by nostalgia, art, and a cool combo-orientated ability more than by a slam-dunk, must-cut-power-pick for most high-stakes decks. 💎
Design-wise, Nimbus Champion embodies the 2010s MTG era’s flair for creature design that plays with tribal identity while inviting players to build around a theme. The art by Anastasia Ovchinnikova captures a sense of majesty and speed, with a character that feels both regal and fleet-footed. In Battlebond, where the social contract of play matters as much as the card text, Nimbus Champion’s artwork and flavor text (or lack thereof in this instance) speak to a broader story about teamwork and spectacular wings extending over the battlefield. For players who cherish the art and collectability of uncommons, the card offers a tasteful centerpiece that pairs nicely with blue mana and a story about aerial speed and strategic hand disruption. 🎨💎
People who build Warrior-centric blue decks or attempt to craft a “team synergy” shell will tell you Nimbus Champion isn’t just about a single playline—it’s about the potential to chain value. If you can deploy Nimbus Champion with five or more Warriors under your team’s umbrella, you unlock a recurring tempo engine: attack, bounce a low-power threat, recast it later, and continue pressuring your opponent while keeping your own board in check. That kind of resilience is what makes the card a delight in the right context, even if its raw data doesn’t scream “must-have in every deck.” 🧙♂️🎯
Market reality meets playability
For players eyeing value, Nimbus Champion is a reminder that market demand doesn’t always track with on-table power. The card’s six-mana curve, combined with a situation-dependent ability, makes it a candidate for ramp-heavy archetypes or Commander games where you can unlock incremental advantage over time. It’s not a contemporary standard powerhouse, but it has a certain charm for those who enjoy a blue approach that blends tempo with creature-based disruption. In the end, the value of Nimbus Champion rests less on a single, flashy combo and more on the joy of weaving a team-based strategy that rewards cooperative play, timing, and a willingness to embrace a little risk for a big tempo swing. 🧭🔥
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Nimbus Champion
Flying
Whenever this creature attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
ID: 0b247847-25d9-4220-bd7b-1db9df445ec8
Oracle ID: 3a536065-d62a-44c9-886b-84209b6bce57
Multiverse IDs: 446005
TCGPlayer ID: 167834
Cardmarket ID: 358930
Colors: U
Color Identity: U
Keywords: Flying
Rarity: Uncommon
Released: 2018-06-08
Artist: Anastasia Ovchinnikova
Frame: 2015
Border: black
EDHRec Rank: 27790
Set: Battlebond (bbd)
Collector #: 37
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.12
- EUR: 0.12
- EUR_FOIL: 0.18
- TIX: 0.05
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