Image courtesy of Scryfall.com
Power, Prowess, and the Rat King: Tangled Colony and the P/T Ratio
In the world of Magic: The Gathering, a creature’s power and toughness are not just numbers on a card; they are the heartbeat of a turn, the tempo you chase, and sometimes the quiet engine behind a bigger plan 🧙♂️🔥. Tangled Colony, a Black (B) two-drop from Wilds of Eldraine (woe), shows how a seemingly modest stat line can bend the game when you read the fine print correctly.
With a mana cost of {1}{B}, this 3/2 is a rare treat in a color that often trades on entering the battlefield and cheap removal rather than raw stat lines. The ability text — "This creature can’t block. When this creature dies, create X 1/1 black Rat creature tokens with 'This token can’t block,' where X is the amount of damage dealt to it this turn." — is the kind of design that rewards players who track the friction between offense and defense. The Rat’s P/T ratio of 3 power for 2 mana is already appealing; the real value emerges when you consider how much damage it can soak up and how many tokens you can churn out after it dies 💎⚔️.
“Clawing for scraps and driven mad by hunger, the individual rats became a writhing mass.”
The flavor text sums up the lore mood in Eldraine’s Wilds: a once-disparate swarm that becomes something greater when pushed by hunger and desperation. That’s not just a story beat; it’s a mechanical promise. If Tangled Colony takes a few hits, the post-battle tokens can swing the board back in your favor, giving you a crowd of 1/1 Rats that can’t block, which is exactly the kind of tempo swing black loves to capitalize on later in the game 👀.
Understanding the card at a glance
- Mana cost: {1}{B} — a lean two-mana investment.
- Creature type: Creature — Rat, rarity: rare, set: Wilds of Eldraine (woe).
- Power/Toughness: 3/2 — strong early presence for the cost.
- Key text: This creature can’t block.
- Death trigger: When Tangled Colony dies, create X 1/1 black Rat tokens that can’t block, where X equals the damage dealt to it this turn.
In play, that “can't block” clause is a deliberate design choice. It prevents a simple trade with a bigger predator, letting you throw Tangled Colony into the fray as a pressure point for your opponent’s life total. The death trigger then rewards you for pushing it to the graveyard — a classic black gambit: trade your own creature to populate the board with an army of offensive options. This duality — a strong attacker that can’t defend itself, followed by a burst of blockers-by-necessity tokens — captures the essence of power/toughness math in a single card 🧙♂️🎲.
Strategic implications: playing the P/T ratio to your advantage
When you evaluate Tangled Colony, you’re weighing the perils and promises of a 2-mana, 3-power blitz. Early in the game, that 3 power equals board pressure, and with the opponent on the back foot, you force decisions: do they chump block with a smaller creature, saving life or board presence for bigger plays later? The “can't block” clause removes a typical defensive hurdle for your opponent, creating chances for you to push damage while planning for the late-game token avalanche. This is exactly the kind of tempo swing that can snowball into a winning bill of fare for black players 🧙♂️🧭.
But the real payoff comes after Tangled Colony dies. If the moment is right, you may suddenly spawn four, five, or more 1/1 Rat tokens — each one a potential blocker, a sacrifice fodder, or a "can’t block" menace in its own right for future turns. The number X is not fixed; it scales with how aggressively you’ve attacked, damaged, or burned in a single turn. It’s a design that rewards dynamic board interaction and punishes passive play, a hallmark of Eldraine’s sometimes ruthless flavor 🎨.
For players aiming to squeeze value, consider how Tangled Colony interacts with removal-heavy drafts or with graveyard-centric strategies. The card’s loopy potential is a reminder that power and toughness aren’t only about raw numbers; they’re about the story you tell with each combat step. The tokens you create can swarm alongside other creatures or force opps to expend removal spells, buying you turns you’ll trade for later in the game ⚔️.
In terms of collector mindset, Tangled Colony sits in the rare slot with a modest market price (as tracked in community price listings) and a neat EDH presence due to its token-building potential. A foil version can be a handsome centerpiece in a black-heavy rat or aristocrats theme, while the nonfoil remains accessible for more casual players. Its EDH Rec rank sits in a comfortable band for players exploring multi-deck psychology, offering a stable but not overwhelming option in a black suite 🧙♂️💎.
In the grand tapestry of MTG design, Tangled Colony illustrates how a crisp stat line paired with thoughtful asymmetrical text can create momentum that outpaces typical 2-drop expectations. It’s a reminder that the math behind card economics—that simple ratio of power to mana cost—has tangible, memorable payoff when paired with a mechanic that scales with the chaos you unleash on the battlefield 🔥.
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Tangled Colony
This creature can't block.
When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.
ID: 77111ce8-6469-4bf7-882a-4ded1e5d7cad
Oracle ID: 3f01c327-ba50-4fc3-a930-fa1fb02e34b9
Multiverse IDs: 629614
TCGPlayer ID: 512871
Cardmarket ID: 729054
Colors: B
Color Identity: B
Keywords:
Rarity: Rare
Released: 2023-09-08
Artist: Filip Burburan
Frame: 2015
Border: black
EDHRec Rank: 5076
Penny Rank: 3061
Set: Wilds of Eldraine (woe)
Collector #: 113
Legalities
- Standard — legal
- Future — legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.32
- USD_FOIL: 0.53
- EUR: 0.49
- EUR_FOIL: 0.46
- TIX: 0.02
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