Image courtesy of Scryfall.com
Red Goblins under the Microscope: Market Demand vs Playability
In the swirling marketplace of Magic: The Gathering, some cards surge on the tides of collector hype, while others endure on the merits of pure gameplay. The tension between market demand and actual playability is especially acute for red goblins, a tribe known for fast, frantic tempo and impulsive gambits. One such Goblin, a small 2-mana creature with a deceptively spicy payoff, sits at a fascinating crossroads of value and utility. Its rarity as an uncommon in Tempest Remastered belies the way it can flip a game in a blink when the chips are down and damage is dealt. 🧙♂️🔥
At first glance, a 1/1 for {1}{R} screams “quick lava breath and a sigh,” a humble starter in most red decks. Yet the true trick lies in its evergreen trigger: Whenever this creature is dealt damage, it deals that much damage to target opponent or planeswalker. That means every point of damage that lands on this goblin can cascade into direct pressure on an opponent or a planeswalker you’re targeting. It’s the kind of design that rewards careful positioning, a little luck with blockers, and a willingness to lean into risk for a bigger payoff. The flavor text—“Stand clear if he gets an itch.”—lands with humor and a pinch of chaotic energy, the goblin’s persona perfectly matching red’s love for reckless breaks. ⚔️🎨
Stand clear if he gets an itch. — Mogg Maniac flavor text
A quick read on the mechanics and design
The card’s body is simple but potent: a small creature who can grow into a reliable source of incremental damage through a defensive or offensively angled plan. The ability is a built-in nod to “punish-the-damage” archetypes, which are a little shy in modern formats but still spark memory of classic red’s raw, convertible damage theme. When Mogg Maniac is dealt, say, 2 or 3 damage, you don’t just lose a 1/1—you unlock a blast of 2 or 3 damage to a player or a planeswalker. It’s a feedback loop that, in the right moment, can finish games or tilt the balance in a tense standoff. 🧙♂️🔥
From a design perspective, the card sits at an intriguing intersection of tempo and potential upside. It’s not a bomb, but it’s a strategic pivot—especially in Goblin-heavy shells or decks that leverage damage-based interactions. In Tempest Remastered, its reprint status helps keep it accessible for players who want a snapshot of older red aggression in a modern context, while still offering something memorable for casual commanders and budget builds. The art and naming craft a playful image of a goblin who’s always ready to retaliate, especially when provoked by a sharp foe. 💎⚔️
Market dynamics: demand, supply, and the value proposition
Market demand for uncommon red creatures can be surprisingly fickle. On one hand, the card’s ability is genuinely usable in Commander and other casual formats where politics and incremental damage matter. On the other hand, a 1/1 body at common power level means it rarely slots into tiered, eternal formats as a top pick. The card’s EDHREC rank sits in a middling range, indicating it’s a novelty pick rather than a staple. The price tag in terms of market data reflects limited liquidity in the short term, with a small tix value and foil/foil-like appeal for collectors. Still, the power of a well-timed ping can be a story the local shop remembers long after the table’s last roll of the dice. 🧲🎲
Reprints like Tempest Remastered contribute to a broader accessibility, which can soften price spikes during spikes in demand. The card’s status as a Halloween-cackling goblin sidekick in a red deck makes it a fun, nostalgia-rich option for collectors who chase both playability and a slice of MTG history. The real market “mood” answer: it’s not a title contender in the current meta, but it remains a flavorful and functional piece for fans who want to recreate classic red aggression with a twist. 🧙♂️💎
Practical deck ideas and playlines
- Goblin Aggro with a twist: Run a lean, fast build that leverages early pressure and cheap burn. Mogg Maniac serves as a surprise finisher when the table is set for a trades-and-turns game, converting incidental damage into direct damage on faces or planeswalkers.
- Damage-as-resource concept: In decks that relish damage-based synergies, you can tilt outcomes by guiding the flow of damage onto this goblin, turning each hit into a larger strike for your opponent.
- Casual commander play: In four-player formats or chaos EDH pods, the card’s unusual effect adds a dynamic twist to goblin tribal strategies and can tilt a late-game stalemate in your favor.
For players who love the “tiny creature, big payoff” vibe, Mogg Maniac is an invitation to experiment with risk and reward. It rewards you for calculating trades and reading the board—there’s a satisfying moment when you realize that a single damage event can become a tournament-level swing. And yes, the goblin’s itch-flavored humor makes for a memorable table moment. 🧙♂️🔥
Bottom line: weighing the value of the card today
If you’re chasing a budget-friendly red creature with a unique payoff, this card is worth a closer look—as a flavor-full, stakeholder-friendly piece in casual and Commander circles. If your goal is to draft or build around the most efficient, meta-dominant threats, you’ll probably park this in the “fun-but-not-essential” pile. The market recognizes that dual realities: demand spikes for nostalgic, playable goblins, while playability in high-stakes formats remains modest. For collectors, it’s a statement card that captures a playful, chaotic edge of red’s identity. And for the rest of us, it’s a reminder that even the smallest goblin can spark a big conversation at the table. 🎨💎
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Mogg Maniac
Whenever this creature is dealt damage, it deals that much damage to target opponent or planeswalker.
ID: df726d89-5246-4ece-89ff-f059e06e4460
Oracle ID: 53b86704-4f16-498e-8c2c-e661cb85eb9c
Multiverse IDs: 397480
Colors: R
Color Identity: R
Keywords:
Rarity: Uncommon
Released: 2015-05-06
Artist: Brian Snõddy
Frame: 2015
Border: black
EDHRec Rank: 11029
Penny Rank: 3135
Set: Tempest Remastered (tpr)
Collector #: 147
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — legal
- Predh — legal
Prices
- TIX: 0.04
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