Modeling Ixalan Deck Outcomes with The Golden City of Orazca

Modeling Ixalan Deck Outcomes with The Golden City of Orazca

In TCG ·

The Golden City of Orazca plane art from Ixalan — a glowing city on the plane of Ixalan

Image courtesy of Scryfall.com

Modeling Ixalan Deck Outcomes Through The Golden City's Mechanics

For magic players who love to measure, simulate, and squeeze every last drop of efficiency from a build, The Golden City of Orazca offers a rare lens into deck outcomes. This planar card from the March of the Machine Commander set is a perfect case study in how a single card can tilt probability curves, tighten tempo, and spark creative ramp—all while wrapping the math in Ixalan lore and pirate-tinged romance 🧭🔥. The card’s text centers on ascend, Treasure generation, and a dramatic “chaos” effect that lets you cheat a permanent onto the battlefield. If you’re modeling deck outcomes, this is the kind of interplay that makes a data-minded commander player grin from ear to ear 💎⚔️.

Understanding the card’s mechanical DNA

Oracle text: Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped.

Key mechanics matter for how you model outcomes. The absence of mana cost and the planar theme creates a unique dynamic: you aren’t restricted by a heavy curve, you’re incentivized to stack permanents, and you gain incremental advantage both from Treasure tokens and card draw once the city’s blessing is yours. The card sits in a plane—Ixalan—that’s steeped in treasure-hoarding, exploration, and bright mechanical curiosity. As a common in a commander-focused set, its power is less about raw raw power and more about how it enables a particular tempo and ramp arc, which is exactly the kind of signal you want when projecting deck outcomes over several turns 🧭🎲.

The card’s color identity is deliberately broad (or rather, non-existent here), underscoring its role as a strategic pivot rather than a narrow, color-pinned engine. The Art, the lore of Orazca—the Golden City—plus the Planar frame all feed into a modeling narrative: you’re chasing a threshold (ten permanents) that unlocks a cascade of benefits, from extra card draw to faster access to your late-game threats. And if chaos truly erupts, you’re rewarded with a sudden battlefield-drift by dropping a permanent from hand onto the battlefield tapped — a sneaky tempo swing that can redefine a single turn in a probabilistic model 🧙‍♂️💎.

Modeling pre-ascend vs. post-ascend outcomes

  • Pre-ascend tempo and permanence: In the early game, you’re counting permanents and planning how to reach the ten-permanent threshold. Your model should track draw probabilities, ramp sources, and the rate at which you can convert Treasure tokens into real board presence. Each Treasure token represents potential mana—think of it as a delayed-but-solid return on investment that compounds as the game evolves. 🪙
  • Treasures as a multiplier: Treasure tokens aren’t just a mana buffer; they’re a flexible resource that speeds up your path to ascend and fuels big spells once you have the city’s blessing. Your simulation should include the expected number of Treasures generated per combat turn and how many you can convert into card advantage or threats on a given turn. 💎⚡
  • Post-ascend draw engine: Hitting ten permanents unlocks the blessing, which opens an extra draw whenever you meet the combat-damage condition. Modelers should track how many cards you draw after ascend and how those draws convert into plays, threats, or answers—keeping in mind that the blessing can swing the turn-by-turn odds of victory. 🎨
  • Chaos-cheat as a swing: The option to put a permanent from hand onto the battlefield tapped introduces a high-variance event. Your model should include a probability bump for landing a crucial permanent at the moment you need it, and how that impacts subsequent turns—both for tempo and for board state resilience. 🗡️

In practice, a solid modeling approach might run two parallel streams: a “ten-permanent ramp” path that emphasizes early permanents and treasure generation, and a “city blessing engine” path that plans to survive until the blessing unlocks and then leverages the immediate card draw and added pressure. The art and flavor of Ixalan fit nicely into this framework: the more you commit to the board, the closer you get to the city, the more opportunities you gain to monetize increments of value with each Treasure token and each drawn card 🧭🔥.

Deck archetypes and synergies worth modeling

  • Ascend ramp shell: A deck built to maximize permanents quickly, using draw and ramp to hit the city’s blessing earlier, then ride the card draw to find threats and answers. This approach rewards board density and proactive plays, with Treasure tokens fueling a late-game spike. 🧰🎲
  • Treasures-as-mana engines: A Treasure-centric build that uses Treasure tokens as temporary mana to accelerate into heavy hitters or late-game combos. The Golden City’s blessing magnifies the payoff of these accelerants, so your model should emphasize how many Treasures you can generate per turn and how that translates into reliable plays. 💎⚙️
  • Chaos-to-cheat contingency: A plan built around the “chaos ensues” clause to cheat a permanent into play from hand when the timing is right. This creates a spike in board state that can swing outcomes dramatically, particularly in multiplayer formats where turns multiply the risk and reward. 🪄⚔️

Lore-wise, Orazca’s Golden City reflects the heart of Ixalan’s exploration-driven mythos: a city of gold, danger, and opportunity that rewards bold plays and clever tempo management. The card’s Planar nature plays nicely with deck-building philosophies that value resilience, tempo, and a touch of whimsy—the kind of mix that MTG fans adore when we’re chasing victory while trading stories about gilded ruins and treasure caches 🧙‍♂️🎨.

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The Golden City of Orazca

The Golden City of Orazca

Plane — Ixalan

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing.

Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped.

ID: 03a2c40d-6adb-4ad7-ba8e-3954d33f0e09

Oracle ID: 3c200cc0-02b1-4a32-a910-5cd3c4d716b7

Multiverse IDs: 614935

TCGPlayer ID: 491257

Cardmarket ID: 705499

Colors:

Color Identity:

Keywords: Ascend, Treasure

Rarity: Common

Released: 2023-04-21

Artist: Alayna Danner

Frame: 2015

Border: black

Set: March of the Machine Commander (moc)

Collector #: 52

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — not_legal
  • Pauper — not_legal
  • Vintage — not_legal
  • Penny — not_legal
  • Commander — not_legal
  • Oathbreaker — not_legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — not_legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.89
  • EUR: 0.94
  • TIX: 0.01
Last updated: 2025-11-16