Image courtesy of Scryfall.com
Uncountered Green Momentum: How Last March of the Ents Shifts Casual MTG Formats
Green has always been the king of catching up to a growing board, but Last March of the Ents supercharges that idea in a way that’s both dazzling and a touch chaotic at casual tables 🧙♂️. With a mana cost of six generic and two green (6GG), this mythic sorcery from The Lord of the Rings: Tales of Middle-earth arrives as a bold, uncounterable play that transitions from “hope to draw” to “watch the board explode.” The spell’s voice is loud: you draw cards equal to the greatest toughness among creatures you control, then you may put any number of creature cards from your hand onto the battlefield. The line between ramp and mass deployment blurs into a glorious green smorgasbord ⚔️🎲.
In casual formats, where the meta forgives a bit of overclocked strategy and players are more likely to lean into big, splashy turns, this card lands like a treetop avalanche. The uncountered clause matters more than it might at a competitive table: you’re not just playing a big ramp spell—you’re threading a needle between curve balls from mono-green decks and the countermagic often seen in kitchen-table formats. The payoff scales with your board, which means a table healthy with tower-like creatures or a handful of walls with heroic health can trigger a cascade of draws. The result is a moment that feels cinematic: you watch the topdecked creatures stride onto the battlefield while your hand whiffs with potential hits, all while your foes scramble to respond 🔥.
Why it resonates at casual tables
First, the uncounterable nature buys you time. In casual runs, where players often tolerate less optimal curve management, the assurance that this spell can resolve is a rare gift. Second, the draw mechanic isn’t merely “more cards”; it rewards you for building a board with substantial toughness. A towering triskel or a fortress of defenders becomes not just combat power, but an engine that powers future turns. If you’ve stacked your board with green behemoths and draftees from other spells that care about toughness, Last March of the Ents amplifies your card advantage in a way that feels both generous and a touch feral 🧙♂️💎.
There’s a playful tension here: you can choose to flood the battlefield with creature cards from your hand, which can create moments of wild synergy and wilder chaos. In many casual tables, you’ll see players lean into this by assembling creature-heavy themes—everything from chunky hydras to resilient walls. The effect becomes a kind of “green tax” on opponents who built earlier, as you swing into a late-game board state that’s suddenly impossible to ignore. And because you’re drawing based on toughness, you’re not chasing power alone—you’re chasing durability, which aligns beautifully with the evergreen green stance on ramp and stalemate-breaking defense 🧙♂️🔥.
Commander dynamics: bigger board, bigger stories
Commander tables love engines that scale with the size of the board, and Last March of the Ents is a textbook example. In a creature-rich deck, this spell often acts as a late-game crescendo that can reset parity in dramatic fashion. The “draw equal to the greatest toughness” rule pushes you to value beefier creatures with thorny statlines—think nine- or ten-toughness options or a suite of resilient behemoths that punish mass removal. The ability to “put any number” of creature cards onto the battlefield from hand also invites customization around token generation and clone effects, letting you pivot from ramp to board-dump in a single turn. It’s the kind of card that invites a storytelling moment at the table: “And then I drop a herd of Ent-adjacent threats,” as your opponents try to plan around a gleeful torrent of green. It’s the very essence of casual MTG energy 🧙♂️🎨.
Of course, you’ll want to pair Last March of the Ents with green staples that accelerate the board state or protect your growth. Card draw, ramp, and inexpensive—yet sturdy—creatures complement the spell well. The flavor text—“To Isengard with doom we come! With doom we come, with doom we come!”—lands as a wink to Tolkien fans, but mechanically it’s a reminder that a bold, unyielding advance can tilt a game in a single, memorable turn. In casual environments, those turns are the moments players live for, when the table collectively leans into that wild, endgame swing 🧙♂️💎.
Flavor, art, and design wit
The artwork by John Tedrick carries the Tolkien-infused energy of Middle-earth into a card that still feels unmistakably MTG. The “The Lord of the Rings: Tales of Middle-earth” set design borrows the iconic trees and verdant power of Ents, pairing it with the modern convenience of a high-impact, uncounterable spell. The flavor text interlocks with the card’s mechanical intention: a march that’s unstoppable, awe-inspiring, and a touch terrifying in its green opulence. It’s a reminder that MTG’s best interactions often lie at the intersection of lore, strategy, and a well-timed display of sheer board presence 🎲.
How to approach this card in casual builds
In a nutshell, aim for synergy around toughness, creature density, and reliable access to green ramp. This isn’t a card you cast on a whim—it’s a statement turn that can redefine a casual match. Build around a core of creatures with elevated toughness, and don’t shy away from grand armies that can absorb counters and removal with a few stalwart blockers in front. The “draw” portion rewards you for maintaining a strong board presence, which is a hallmark of casual green strategies. If you’re exploring this spell in cube or kitchen-table decks, consider how it interacts with token generators, protection spells, and cards that care about the total number of creatures you control. The potential for a sweeping, table-dominating endgame is real—and that’s part of the charm 🧙♂️⚔️.
As always, the beauty of MTG is in the mix: a single card can steer a casual game toward a shared epic, while also offering a treasure trove of deck-building ideas for your next brew. If you’re pairing Last March of the Ents with a long-burning green strategy, you’re not just playing a spell—you’re orchestrating a board-state moment that lingers in memory as much as it does on your scorecard 💎.
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Last March of the Ents
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
ID: 7f1b99e0-ffb7-4f98-8ee5-4357bb79dd2e
Oracle ID: 3999cd64-ff5c-4e2c-8aa6-d14f9f8a2b4c
Multiverse IDs: 617002
TCGPlayer ID: 498341
Cardmarket ID: 715943
Colors: G
Color Identity: G
Keywords:
Rarity: Mythic
Released: 2023-06-23
Artist: John Tedrick
Frame: 2015
Border: black
EDHRec Rank: 868
Penny Rank: 6954
Set: The Lord of the Rings: Tales of Middle-earth (ltr)
Collector #: 172
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 17.68
- USD_FOIL: 18.44
- EUR: 17.41
- EUR_FOIL: 21.49
- TIX: 0.02
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