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Exploring Bria, Riptide Rogue's Hidden Synergies
Bria, Riptide Rogue is a remarkably approachable chaos engine for an Izzet-minded board. With a mana cost of {2}{U}{R}, this legendary Otter Rogue from Bloomburrow (BLB) sits at 4 CMC and wades into combat with a mischievous grin and a talent for turning noncreature spells into tempo, evasion, and a little bit of waterlogged mischief. Her rarity as a mythic foil (foil copies exist) signals something special: a card that doesn’t just sit on the battlefield, but actively changes how you sequence spells and attacks. The core of Bria’s appeal is prowess—not just for her, but for every other creature you control—yet her second line anchors the deck’s tempo by granting your creatures prowess, too. And then there’s the third line: whenever you cast a noncreature spell, target creature you control can’t be blocked this turn. It’s a tiny, precise nudge toward aggressive turns where every spell you cast slices through your opponent’s defenses. 🧙♂️🔥
That combination—pumped-up creatures, faster damage, and a turn-by-turn inevitability—opens up a suite of lesser-known card pairings that can surprise even seasoned players. The trick isn’t simply playing Bria; it’s weaving a handful of cheap, punchy noncreature spells into a rhythm that keeps Bria’s board growing while bending combat in your favor. The effect is contagious: as Bria grows, your other creatures surge with prowess, and the simple act of casting spells becomes a chain of mini-moments where every spell is a step toward a decisive attack. 💎⚔️
How to leverage Bria's prowess-focused engine
- Noncreature spell density matters. Bria’s prowess triggers on every noncreature spell you cast, so a steady stream of inexpensive instants and sorceries accelerates your clock. Think low-cost cantrips, flexible removal, and disruption that also serves as velocity. Each spell cast not only buffs Bria but also pushes your other creatures toward peak tempo. 🧙♂️
- Evasion on demand. Bria’s third ability grants evasion to a targeted creature for the turn you cast a noncreature spell. Use it to push through a critical swing with your primary attacker or to enable a send-off on a crowded board. When a creature you control can’t be blocked, you’re building inevitability even if you’re light on direct damage spells. 🔥
- Board-wide prowess creates a snowball. Since “Other creatures you control have prowess,” your entire battalion benefits from every spell you cast. The effect compounds as you chain multiple noncreature spells in a single turn, turning Bria into a relentless rallying cry for your team. It’s not always about brute force; it’s about the tempo shift from two or three careful spells to a broad, unstoppable attack step. 🎲
- Targeted interplay with niche spells. Some under-the-radar red and blue spells can flip a board state in a single moment—instant-speed draws, tempo encryption, or temporary removal that preserves your board while you push through a lethal attack. The beauty is that many of these spells are under the radar in a typical Izzet shell, but Bria invites you to experiment with them. ⚡
- Protection and tempo in one package. Blue cards often bring counterplay and card advantage; red adds reach. A careful mix of spells that protect Bria or your key threats while delivering the unblocked damage can yield a surprising win rate against slower control lists. It’s not just about raw power—it’s about making every spell a meaningful turn, even when the board is far from open. 🛡️
Practical pairing ideas for lesser-known cards
Incorporate a handful of under-the-radar spells that do well with Bria’s mix of tempo and evasion. For example, cheap draw spells can fuel multiple prowess triggers on a single turn while keeping your hand full of answers. Quick removal that doubles as tempo on a critical blocker can let Bria and her cohort punch through when you need it most. And don’t overlook spells that bend combat in your favor—effects that untap, draw extra cards, or set up combat tricks all play nicely with Bria’s toolkit. The goal is to keep the pressure on while maintaining answers for opposing boards.
Flavor and lore: a tide of clever otter marauders
Bria, Riptide Rogue embodies the playful cunning of Bloomburrow: a legendary otter with a knack for weaving water, wand, and wit into a single, shimmering play. The prowess aura across the board feels like a ripple in a moonlit river—the moment you cast a noncreature spell, the water cooperates, and your army surges forward. It’s not just a card; it’s a moment of micro-glory on the battlefield, where clever sequencing feels almost like magic itself. The lore invites you to imagine Bria plotting routes through currents, slipping past blockers with a sly grin, and turning every draw step into a potential victory. 🎨🏛️
For players who love the Izzet identity—bright, dangerous, and a little unpredictable—Bria offers a gratifying playground. It rewards careful spell-slinging and timing, and it rewards you for embracing the unorthodox path: casting the kinds of noncreature spells that might seem modest on their own but, when chained, bend a whole game toward your favor. If you’re hunting for a modern commander or a powerful 1v1/ multiplayer tempo engine, Bria’s your hapless otter pal—one who turns a few sparks into a blazing, unblocked river of power. 🧙♂️💥
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Bria, Riptide Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.)
Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
ID: 390c96b3-68da-4a42-89ab-d9ccc79ce0dd
Oracle ID: d627996b-cbcd-4162-bd13-9ab286de64d1
Multiverse IDs: 670750
TCGPlayer ID: 541384
Cardmarket ID: 776490
Colors: R, U
Color Identity: R, U
Keywords: Prowess
Rarity: Mythic
Released: 2024-08-02
Artist: Borja Pindado
Frame: 2015
Border: black
EDHRec Rank: 3297
Set: Bloomburrow (blb)
Collector #: 379
Legalities
- Standard — legal
- Future — legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — legal
- Brawl — legal
- Alchemy — legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD_FOIL: 14.28
- EUR_FOIL: 10.59
- TIX: 6.54
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