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Gaea's Might and the Evolution of MTG Keywords
If you’ve been spelunking through MTG’s history, you’ve felt a familiar tug at your mana base whenever a green instant appears with a shy grin and a big payoff. Gaea’s Might, a green instant printed in Dominaria United, isn’t just another one-mana spell. It’s a lens into how Magic’s keyword ecosystem has evolved—from the early days of simple, outright effects to the nuanced, highly thematic mechanics that reward deck-building discipline. 🧙♂️🔥 The Domain keyword on this card invites players to think beyond a single creature and toward the land you control as a living, shifting engine. ⚔️
Domain is one of those concepts that feels quaintly elegant because it leans on something many players already manage at the kitchen table: your mana base. On Gaea’s Might, the text reads: “Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.” That means the spell scales with up to five possible basic land types (Plains, Island, Swamp, Mountain, Forest) in play. If you’ve got a board state that casually spans all five, you’re looking at a potential +5/+5 boost—enough to swing a near-deadlocked game in a single instant. And yes, that’s 5/5 power for a single green mana. Green power, indeed. 💎
Across MTG’s decades, keywords have moved from a handful of evergreen effects to an expansive vocabulary of mechanics that reward exploration—color identity, colorless ramp, and multi-set synergies all marching in step. Domain first appeared in a variety of sets over the years, reinforcing the near-universal truth that green loves land-based power. Gaea’s Might embodies that design philosophy: a compact, economically-priced spell that rewards players who diversify their land base. It’s a nod to the old-school magic of ramp strategies, now dressed in modern design language. 🧭
“Why fight over the lumber in a tree's trunk when its branches have room for all?” — Multani
Flavor-wise, the line from Multani captures the spirit of Domain: nature’s power isn’t about hoarding; it’s about shared strength and the networks that sustain a living forest. Gaea's Might uses that idea to teach new players to value basic land types, while giving veterans a crisp reminder of how lands aren’t just mana—they’re potential, resilience, and opportunity. The artwork by Alex Negrea—rich greens, a forest’s pulse, and a sense of ancient momentum—underlines this theme with a brushstroke that feels both timeless and fresh. 🎨
From a design perspective, the card’s rarity—common—and its reprint status in Dominaria United speaks to MTG’s ongoing commitment to keeping certain iconic effects accessible. In the pricing snapshot, we see a modest baseline for nonfoil copies (about $0.06 USD) and a touch more for foils, which reflects both supply and the card’s utility in casual and EDH games. The accessibility of Domain on a common, combined with its potential to swing tempo in small formats, makes Gaea’s Might a thoughtful inclusion for green decks aiming to punch above their weight class. ⚔️
In practical terms, how do you maximize Gaea’s Might in a modern or traditional sense? Start by cultivating a land base that reliably produces multiple basic land types. Green ramp creatures and land fetchers—think of effects that help you assemble a 5-type board state—become enablers for this spell’s full value. Terramorphic Expanse, Evolving Wilds, or any effect that moves you toward a diverse land arrangement can turn a modest mana into a mighty surprise. It’s a reminder that MTG isn’t just about spells that say “deal damage” or “draw cards”; it’s also about invoking nature’s breadth to bend the game toward your will. 🌿🧙♂️
For players who enjoy EDH/Commander, Gaea’s Might offers a compact, flexible way to leverage your land stash in a late-game upgrade. In five-color tribal or landfall-heavy builds, the Domain trick can spike a creature’s survivability and aggression at the moment you need it most. With the right board state, a single instant can flip combats, break stalemates, or catapult a single commander into the heart of the battlefield. The card’s simple line of text belies the strategic depth it can unlock when you’re juggling lands and threats in the late game. 🔥
Collectors and players who track set history will also appreciate the card’s place in the Dominaria United narrative. Gaea’s Might embodies the ongoing dialogue between old and new: a classic green instant reimagined under the new banner of DMU, designed to be both nostalgic and practical. Alex Negrea’s art gives the card a painterly energy that many fans associate with the best moments of the green color pie—growth, resilience, and a touch of wild, untamed vitality. The card’s common status keeps it approachable, while foils offer an occasion for collectors to chase something a little more luminous. 🧙♂️💎
On the practical shelf, you’ll find Gaea’s Might layered among other Domain-heavy or land-diverse strategies, where it acts as a sudden force-multiplier for a creature that needs a little extra winter wind to get over the hill. If you’re building a nostalgia-forward green deck that still wants to punch in the current era’s tempo, this is a perfect spell to slot into the middle of a combat step, catching your opponent by surprise as you confirm the land types you’ve managed to assemble. And yes, it’s the kind of card that makes you grin when you realize your five basic land types aren’t just a reach—they’re a weapon. ⚔️
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Gaea's Might
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
ID: 89c46e9c-ae7c-466c-bb11-4f4d01ea7a63
Oracle ID: 73b26f12-78eb-4d01-9dd6-ee643c7a80a8
Multiverse IDs: 574644
TCGPlayer ID: 283416
Cardmarket ID: 672320
Colors: G
Color Identity: G
Keywords: Domain
Rarity: Common
Released: 2022-09-09
Artist: Alex Negrea
Frame: 2015
Border: black
EDHRec Rank: 20123
Penny Rank: 10295
Set: Dominaria United (dmu)
Collector #: 164
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — legal
- Predh — legal
Prices
- USD: 0.06
- USD_FOIL: 0.07
- EUR: 0.08
- EUR_FOIL: 0.14
- TIX: 0.03
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