Foil Memory Theft: Why Collectors Chase This Card

Foil Memory Theft: Why Collectors Chase This Card

In TCG ·

Memory Theft foil card art from Throne of Eldraine

Image courtesy of Scryfall.com

Why foil Memory Theft captivates collectors and players alike

Magic: The Gathering has a long love affair with foil finishes, and Memory Theft from Throne of Eldraine is a standout example of why collectors chase the shimmer as much as the impact on the battlefield. This black sorcery, with a modest mana cost of {2}{B} and a common rarity, becomes something truly premium when printed in foil. The foil edition doesn’t merely glitter; it refracts the drama of the spell’s two-part handshake—hand disruption and exile-based manipulation—into a tactile, collectible moment that feels rarer than its rarity suggests 🧙‍♂️💎.

In practice, Memory Theft asks a simple but powerful question of your opponent: what cards do you value enough to protect, discard, or exile? The spell makes a hand reveal a window into strategy, letting you cherry-pick a nonland target and force them to discard it. That single action can derail a key plan, remove a crucial answer, or fray the edges of a combo. The second half—“You may put a card that has an Adventure that player owns from exile into that player's graveyard”—invites a meta-game within the exile zone, turning what some players treat as a graveyard-side-quest into a direct, board-state-shaping option. It’s a sly nod to Eldraine’s fairy-tolk aesthetic, where dirty tricks mingle with courtly intrigue 🔥⚔️.

In the wilds, the ravens steal far more than baubles.

The card’s flavor text captures Eldraine’s whimsy and menace in one line, and foil copies take that mood to a new level. The shiny finish highlights the raven-black mana of Memory Theft and the stark contrast of its white-bordered text box—an aesthetic that looks dramatic in a commander pod or a casual tabletop showdown. For collectors, the foil isn’t just an investment; it’s a storytelling piece you can hold and admire as the game unfolds around it 🎨🎲.

From a gameplay standpoint, foil Memory Theft shines in commander and casual modern formats where disruption is prized but budget-friendly. Its mana cost is accessible, making it a welcome inclusion in black control or tempo shells that want to punish big hands while keeping a door open to other adventures that a laid-back meta might flush out of exile. The foil treatment adds collectible value for players who prize both function and form; even though the card trades in a relatively low price bracket in non-foil, the foil version tends to be the star of a display shelf, catching light with every tilt of the board. That luminous moment—a tabletop sparkle as your counterspell hits and Memory Theft steals a plan—is precisely what fuels the foil-chase narrative for many fans 🧙‍♂️💎.

Design-wise, Memory Theft exemplifies how a single effect can blend information manipulation with strategic graveyard leverage. The “target opponent reveals their hand” line is a staple of disruptive black spells, but the conditional exile-to-graveyard option adds a surprising avenue for interaction with other cards that have Adventures. In Eldraine’s ecosystem, where Adventures appear on numerous cards, the memory theft can push a player to reconsider which Adventure they’ve tucked away in exile and which ones are truly valuable enough to risk losing to the graveyard. This dual-layered interaction—hand disruption plus a potential exile-to-graveyard move—gives foil copies a layered, tactile appeal that goes beyond mere numbers on a card sheet 🧙‍♂️🔥.

Collectors often pursue foil versions as a way to celebrate a personal milestone in a long-running deck or to showcase the card’s art with the extra pop that foils bring. Memory Theft’s art by Micah Epstein—paired with the Eldraine-esque border and the foil’s glint—becomes a centerpiece in a Black mana-focused collection. The card’s rarity is listed as common, yet the foil version behaves like a digital myth in a world of constant reprints and set rotations. The result is a curious paradox: widely playable in casual formats and Commander alike, yet emotionally and aesthetically valuable in foil form—a perfect illustration of the modern collector mindset 🧠🎨.

For those eyeing the practical side of collecting, it’s worth noting the price dynamics. Scryfall data for this particular foil shows a modest premium over its nonfoil counterpart, reflecting the universal draw of foil aesthetics rather than astronomical rarity. In a landscape where many foil cards surge due to limited print runs and popular demand, Memory Theft’s foil serves as a gentle reminder that some of the best foil pulls aren’t about flashy numbers but about the story, the color, and the moment the spell lands in your playmat’s glow 🔥💎.

Whether you’re chasing the perfect display piece with a splash of noir magic or you’re building a budget-conscious but evocative black control shell, Memory Theft foil is a card that rewards patience, observation, and a little bit of fan joy. The interplay between discarded cards and exile-to-graveyard shenanigans offers a clever puzzle for deck builders, while the card’s flavor and art pull you back to Eldraine’s mischievous forests and raven-touched nights. If you’re the kind of player who loves both strategic nuance and the thrill of a well-timed foil shine, Memory Theft is a candidate for your next “gotta-have-it” moment 🧙‍♂️🎲.

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Memory Theft

Memory Theft

{2}{B}
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

In the wilds, the ravens steal far more than baubles.

ID: 397fd49b-a520-4b0e-9ab9-71675ab5969d

Oracle ID: 1d60e2a7-2059-48cb-a6ab-36ba25b80b3a

Multiverse IDs: 473058

TCGPlayer ID: 199524

Cardmarket ID: 402974

Colors: B

Color Identity: B

Keywords:

Rarity: Common

Released: 2019-10-04

Artist: Micah Epstein

Frame: 2015

Border: black

EDHRec Rank: 25303

Penny Rank: 16335

Set: Throne of Eldraine (eld)

Collector #: 96

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.02
  • USD_FOIL: 0.03
  • EUR: 0.02
  • EUR_FOIL: 0.11
  • TIX: 0.03
Last updated: 2025-11-15