Image courtesy of Scryfall.com
Faces of the Past and the Quiet Power of Tribal Blue
Blue has always thrummed with tempo, knowledge, and the sly joy of turning a table’s expectations inside out. When you drop a rare enchantment like Faces of the Past on turn three, you’re not just adding a new line of text to your deck; you’re layering a constraint and an opportunity that ripples through the set-by-set arc of MTG’s history. This 2003 Scourge rare—bold in its design and precise in its effect—illustrates a central metagame truth: stability isn’t about raw speed alone, it’s about how a single effect reframes creature interactions across an entire board state 🧙♂️🔥.
Faces of the Past costs {2}{U} and stabilizes at a comfortable three-mana commitment, a sweet spot for blue’s typical tempo and control builds. Its royal blue color identity is reinforced by the aura of “creature-type diplomacy” that percolates through tribal strategies: when a creature dies, you tap untapped creatures that share a type with it—or you untap tapped ones that share the type. In other words, the enchantment nudges the battlefield toward a tribal equilibrium, where the fate of a single creature can ripple to many others that count themselves kin 🔥⚔️. The lore-packed flavor text—“The ties that bind can also strangle.”—lands with a twist of melancholy and a wink at MTG’s long-running tribal experiments 🎨💎.
Card snapshot: what makes Faces of the Past tick
- Type: Enchantment
- Mana cost: {2}{U}
- Rarity: Rare
- Set: Scourge (SCG), a block defined by a mix of multi-player chaos and clever arcana that blue players often exploited to tempo opponents into submission
- Oracle text: Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
- Flavor text: The ties that bind can also strangle.
In the context of a meta that valued tribal synergies, Faces of the Past acts as a quiet disruptor and a subtle enabler. It doesn’t win the game on its own, but it can swing combat math by suddenly changing what counts as a “safe block” or a “wanted attack.” The card’s strength lies in how predictable yet powerful its grid of interactions becomes when you populate your deck with a specific creature type, whether merfolk, dragons, goblins, or humans. In a blue shell, this turns into a calculable tempo engine: you can force the board toward a preferred configuration, or you can punish an opponent who overextends in a particular tribe. Its presence nudges the metagame to reward players who plan multiple turns ahead and who track creature-type clustering with surgical precision 🧙♂️🎲.
Set-by-set meta stability: a blue-tribal lens
The Scourge era introduced a mix of limited-ally effects and carefully tuned multi-set dynamics. Faces of the Past sits at an interesting intersection: it’s a color-stable, not-quite-broken tool that rewards thoughtful deployment rather than brute force. Across subsequent generations, blue control decks often borrowed from tribal ideas—if only to leverage a single, reliable engine that punishes overcommitment and forces opponents to respect the “type” line. When you examine meta stability by set, you notice a pattern: blue cards that create conditional symmetry—like tapping or untapping chunks of the field based on shared traits—tend to carve out consistent, if sometimes narrow, roles. They don’t dominate, but they become evergreen pieces that can reshape how players think about creature death triggers and the value of board states in tribal matchups 🧭🔥.
As newer sets arrive, the stability of Faces of the Past is less about the card becoming a staple and more about the idea it embodies: a tribal-aware control piece that thrives in formats where creature types are a malleable axis of engagement. A modern analog might be a blue aura or saga that shifts creature tempo in response to tribal builds, but Faces of the Past remains elegant in its simplicity: it leverages a single condition to create a spectrum of decisions for both players. The result is a meta that respects sequence, tempo, and type-consistency, all while keeping the thrill of a blue spell whirring in the background 🧙♂️⚖️.
“The ties that bind can also strangle.” — flavoring that lands as both a warning and an invitation to explore tribal synergies beyond the obvious, in a blue-dominated chessboard.
Art, design, and collectability
Wayne England’s illustration for Faces of the Past complements its theme with a gleam of observed history—an artwork that feels both ancient and intimate in the way it frames the tension between kinship and control. The card sits in Scourge as a piece that isn’t flashy but is unmistakably blue: precise, calm, and unsettling in the right conditions. In market terms, the card’s recorded prices show the classic dynamic for vintage-enchantment hoops: nonfoil around $1.64 and foil around $14.93, with a clear appeal for collectors who chase the nostalgia of early-2000s tribal experiments. Its EDH/Commander viability remains notable: a blue, tribal-aware enchantment can anchor a deck’s control plan while offering interesting interactions with the large ecosystem of creature types that populate every table 🧩💎.
Deckbuilding guidance: weaving Faces of the Past into a modern blue shell
- Build around a creature-type theme that appears in your deck—merfolk, goblins, elves, or even a broader tribal strategy—and use Faces of the Past to shape the tempo of each combat step.
- Pair it with removal and bounce to protect key creatures and to maximize the “tap/untap” leverage when relevant creatures die.
- Keep mana efficient curves so you can deploy the enchantment by turn 3 or 4, then ride it into a late-game advantage with countermagic and card advantage engines.
- In Commander, consider synergies with self-merting effects or token decks where death triggers multiply value, but stay aware of the deck’s color balance to avoid overloading with blue’s classic control lines.
Ultimately, Faces of the Past teaches a subtle but essential MTG lesson: stability in the meta often rides on niche but reliable engines that reward patient, well-planned play. It’s a reminder that blue’s greatness isn’t always about pure speed; sometimes it’s about the quiet authority to tilt a table toward a preferred outcome, one creature type at a time 🧙♂️🎲.
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Faces of the Past
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
ID: 0f6dc35b-eb26-498f-ae35-0e860871446e
Oracle ID: c8cd2b52-6d32-413f-9b26-2f9d436dbeae
Multiverse IDs: 45869
TCGPlayer ID: 10861
Cardmarket ID: 1028
Colors: U
Color Identity: U
Keywords:
Rarity: Rare
Released: 2003-05-26
Artist: Wayne England
Frame: 1997
Border: black
EDHRec Rank: 16382
Penny Rank: 15861
Set: Scourge (scg)
Collector #: 35
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — legal
- Predh — legal
Prices
- USD: 1.64
- USD_FOIL: 14.93
- EUR: 0.37
- EUR_FOIL: 5.50
- TIX: 0.02
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