Image courtesy of Scryfall.com
Weatherlight echoes in white: Enchanted Being and the storyweave of a saga
In the long, twisting corridor of MTG's storytelling, certain cards feel like quiet anchors—moments when a simple, well-timed spell or creature ties back to a larger mythos. Enchanted Being, a common white creature from Legends, does just that. With a mana cost of {1}{W}{W} and a sturdy 2/2 body, this Human guards the peace around it by a very white, very practical rule: prevent all combat damage that would be dealt to this creature by enchanted creatures. 🧙♂️🎯
Legends arrived in 1994 with a sprawling map of kingdoms, factions, and sorcery. Though the Weatherlight saga would ignite later, the seeds of its themes—duty, guardianship, and the uneasy dance between power and restraint—are already visible in cards like Enchanted Being. The Weatherlight crew is all about protecting what matters: their ship, their friends, and the delicate balance of magic and morality that keeps their world from sliding into chaos. Enchanted Being feels like a herald of that balance. It’s not about overpowering your opponent with brute numbers; it’s about standing firm against a tide of ferocity unleashed by enchanted forces. 🔥⚔️
Strategically, Enchanted Being embodies a classic white defense line. Its ability interacts specifically with “enchanted” creatures—those bearing an Aura or being subject to an enchantment aura. In an era when many decks leaned on auras to boost offense or grant tricky combat tricks, this card can be a quiet chokepoint. If your opponent stacks enchantments onto their attackers, Enchanted Being shrugs off the brunt of their aggression, turning a potentially dangerous combat into a manageable exchange. It’s a reminder that white's strength often lies in subtraction—preventing damage, denying strategic plays, calming the battlefield rather than simply driving for speed. 🧠💎
From a lore angle, Enchanted Being resonates with the Weatherlight’s lineage: a ship built to endure, crewed by people who trust in each other’s protective instincts. The Weatherlight saga is full of guardians—Gerrard Capashen, Sisay, and the rest—who rally around a cause bigger than their own survival. A creature whose very design is to resist harm from enchanted foes mirrors that ethic: don’t just strike first; ensure your defenses hold when magic tries to overwhelm you. It’s a flavor choice you can carry into casual games or time-limited Master sets, especially when you want a nostalgia-filled reminder of how white’s shield-and-guard philosophy matured through the late 90s. 🎨🛡️
In practice, Enchanted Being shines brightest in an aura-heavy or enchantment-friendly white shell. You can pair it with cards that protect or buff your board while you collect value elsewhere. Think of a modest blue-white or white-weary control shell where the goal isn’t to crush your opponent in a single turn, but to outlast them—stabilize the battlefield, sanitize combat, and slip in a few reliable threats. The 2/2 body is not spectacular on its own, but its protective clause makes it a tough nut to crack for decks that lean on “the enchantment creature” theme. And on the nostalgia front, it’s a small window into the card design sensibilities that would seed the Weatherlight narrative into the broader MTG lore. 🧙♀️💡
Artistically, Douglas Shuler captures a moment of quiet resolve in Enchanted Being. The 1993–1994 frame era brings a distinctive silhouette and color palette that many players still associate with the early days of the Weatherlight’s mythos. The card’s simple, clean lines contrast with the complexity of later enchantment-dense eras, offering a reminder that sometimes the most memorable moments in MTG are built on restraint and clarity. The rarity is common, which makes it a great reprint in older leagues or a fun, accessible nod to a foundational storyline. The art and design celebrate the era's emphasis on heroism as a shield—proof that a guard can be as formidable as a blade when the narrative expects you to stand your ground. 🛡️🎲
For collectors and players who love the Weatherlight chronicle, Enchanted Being is a delightful touchstone. It offers a tactile link to the era when enchantments and white defense mechanisms framed many of the strongest strategic ideas. If you’re assembling a deck that wants to honor the saga without chasing the newest tech, this card is a compact reminder that guardian roles matter just as much as the flashy plays. And of course, for those who enjoy a little cross-media synergy, the connection to the Weatherlight mythos adds a layer of flavor that can elevate a casual match into a storytelling moment—complete with the steady drumbeat of nostalgia and the gleam of a well-placed shield. 🧙♂️💎
Pairing the sentiment with modern builds, you might consider sideloading a fewEnchantments that don’t threaten your own board but slowly apply value—Auras that grant modest protection, or enchantments that trigger on enchanted creature interactions. Enchanted Being is not a win condition by itself, but it acts as a durable, thematically faithful sentinel in a white-focused plan. When the Weatherlight crew faced challenges, they relied on cooperation, timing, and a belief that restraint could be their strongest weapon. This creature embodies that same ethos in a compact, collectible form. 🎯⚔️
As you explore the Weatherlight mythos and Legends-era cards, the connections become a tapestry you can weave into modern Commander tables or casual Friday night sessions. The saga’s echoes live on in the subtle design choices that let a single white creature tell a larger story about honor, defense, and the sometimes quiet resilience that sustains a crew through perilous voyages. Enchanted Being is a charming artifact of that mythos—a reminder that sometimes the best defense is a steadfast heart, and a well-timed enchantment can tilt a narrative in your favor. 🧙♂️💎🔥
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Enchanted Being
Prevent all combat damage that would be dealt to this creature by enchanted creatures.
ID: 94c2880d-b37a-43ea-9fee-cd5a8ed75a7e
Oracle ID: c98b725e-ca16-4576-bf53-653d4028d861
Multiverse IDs: 1610
TCGPlayer ID: 3855
Cardmarket ID: 7155
Colors: W
Color Identity: W
Keywords:
Rarity: Common
Released: 1994-06-01
Artist: Douglas Shuler
Frame: 1993
Border: black
EDHRec Rank: 29971
Set: Legends (leg)
Collector #: 12
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.54
- EUR: 0.68
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