Demon of Loathing: Comparing Similar Keyword Abilities in MTG

In TCG ·

Demon of Loathing card art from Theros Beyond Death

Image courtesy of Scryfall.com

Flying, Trample, and a Punishing Payoff: Demon of Loathing in Focus

In the landscape of black threats from Theros Beyond Death, Demon of Loathing stands out not just for its stat line but for how its two straightforward keywords—Flying and Trample—play into a larger, punishing game plan. At a casual glance, it’s a 7/7 flying demon for {5}{B}{B}, a bulky frame that invites combat both as a bruiser and as a strategic tax on your opponent’s board presence. But the real magic (and danger) lies in its triggered ability: whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice. 🧙‍♂️🔥

That combination of evasion, power, and a built-in punishment is a classic black design that rewards patience and surgical aggression. The card costs seven mana in a color that typically wants to control the pace of a game and outlast opponents through attrition. With Flying, Demon of Loathing can bypass ground blockers, and with Trample, it can punch through when the board is fragile or when you’re pressing through existing chump blocks. It’s a creature that asks three questions every time you attack: Can I safely swing? If blocked, how do I maximize damage remaining for the player? And what creature will my opponent sacrifice if I connect? ⚔️🎲

In pure numbers, you’re looking at a 7/7 that can threaten plane-wide removal of a blocker on contact or, if unblocked, deliver a direct gut-punch to the opponent’s resources. The true design strength, though, is how this demon doubles down on pressure by forcing a sacrifice the moment it lands damage. That makes it less predictable than a plain vanilla beater and more of a strategic weapon in black’s arsenal of disruption. It’s the kind of card that can swing a late-game race, especially in Commander where the player pool and sacrificed-per-turn options are numerous and the social contract invites drama. 🧙‍♂️💎

Keyword Pairing: Flying and Trample in Concert

Flying acts as a gateway to reliable aggression. It nullifies most ground-based blockers, which means you’ll often get through with a chunk of damage to apply pressure or threaten the sacrificial payoff directly to the opponent. Trample is the engine that converts raw power into real advantage when blockers are present. If Demon of Loathing is blocked by multiple smaller creatures, you can allocate lethal damage to each blocker and still push excess damage to the defending player. This is where the card shines: the more creatures your opponent has on the battlefield, the more attractive it becomes to swing with a 7/7 flyer and force a cascade of sacrifices. The result is a game state where your opponent’s board—already stressed—faces a new, painful dynamic every combat step. 🧙‍♂️🔔

Of course, true mastery requires reading the room. If your opponent has no untapped mana and a menagerie of potent blockers, you may need to threaten unblocked damage or combine Demon of Loathing with other evasion units to ensure you’re not just staring down a wall of chump blockers. The creature’s mana cost and rarity into Theros Beyond Death also influence how often you see it in Standard-rotating formats, but in Commander and modern legacy contexts, the demon remains a touchstone for black control-meets-aggression archetypes. ⚔️🎨

Strategic Angles and Deckbuilding Notes

One of the compelling angles with Demon of Loathing is synergy with sacrifice-centric strategies. In a black shell, you’re already leaning into exile, recursion, and removal, so a threat that punishes on hit without needing to swing again on the next turn is a natural fit. It pairs nicely with sacrifice outlets, inevitability engines, and even reanimation effects—things that ensure you keep value after the soldier of doom kicks the bucket. Its 7/7 body is nothing to sneeze at, but the ability lines up with towers of power that winnow down a board and prune an opponent’s resources. The flavor text, “Hatred is a potent ally, but an insatiable master,” reads as a wink to players who know that power, once awakened, can demand more and more from its wielder. 🧙‍♂️🔥

From a design perspective, Demon of Loathing leans into what fans often adore about Theros-era creatures: mythic-feeling threats that are both thematic and mechanically satisfying. The black color identity means you lean into hand disruption, removal, and inevitability, while the keyword package ensures you don’t disappear the moment the first creature hits the graveyard. This is the kind of card that rewards a patient plan: let your opponent overextend, then slam Demon of Loathing into the breach and watch the table recalibrate around a battlefield where sacrifices become currency. And yes, it’s the sort of centerpiece that can anchor a mid-to-late game win condition with the right support. 🧙‍♂️💎

Art, Flavor, and Collector Vibe

Illustrator Tomasz Jedruszek delivers a striking depiction that matches the card’s flavor well—dark, imposing, and slightly menacing. The art anchors the demon’s presence, turning the creature from simply a stat-line into a memorable moment on the battlefield. For collectors, its rare foil version from Theros Beyond Death adds lustre to any black-dominated collection, with the usual Scryfall-backed pricing and exploration data confirming its place in that era’s pull of gritty, mythic threats. The card’s presence in both Arena and paper ensures that its dual-life as a digital staple and a tangible collectible remains intact. 🎨⚔️

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Demon of Loathing

Demon of Loathing

{5}{B}{B}
Creature — Demon

Flying, trample

Whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice.

Hatred is a potent ally, but an insatiable master.

ID: 57564f6f-7c99-4325-8a0e-22342e73767b

Oracle ID: 2e55fc03-779c-4a71-beb7-aa0ade738c24

Multiverse IDs: 479050

TCGPlayer ID: 206242

Cardmarket ID: 429671

Colors: B

Color Identity: B

Keywords: Flying, Trample

Rarity: Rare

Released: 2020-01-24

Artist: Tomasz Jedruszek

Frame: 2015

Border: black

EDHRec Rank: 7720

Penny Rank: 14527

Set: Theros Beyond Death (thb)

Collector #: 292

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.42
  • USD_FOIL: 9.22
  • EUR: 0.26
  • EUR_FOIL: 0.21
  • TIX: 0.02
Last updated: 2025-11-15