Data-Mined Flavor Text Sentiment for Feed the Swarm

In TCG ·

Feed the Swarm MTG card art by Andrey Kuzinskiy, from Tarkir: Dragonstorm Commander

Image courtesy of Scryfall.com

Data-Mined Flavor Text Sentiment: Feed the Swarm

In the sprawling data playground of Magic: The Gathering, flavor text is more than window-dressing; it’s a pulse you can analyze, a mood you can quantify. When we mine flavor text across decades of set art and lore, we begin to see patterns—colors of emotion, recurring motifs, and how the narrative voice shifts as the game evolves. Feed the Swarm, a black sorcery from Tarkir: Dragonstorm Commander, is a perfect case study. Its flavor text—“On vile wings and bloody wind, the swarm will rise.”—delivers a compact, ominous mood that mirrors the card’s ruthless efficiency in play. 🧙‍♂️🔥

“On vile wings and bloody wind, the swarm will rise.” — Skyclave inscription

From a sentiment-analysis lens, the line leans hard into negative valence: menace, inevitability, and collective power. The imagery of wings, wind, and a rising swarm conjures an insectile chorus of threat, as if a hidden army is gathering just beyond the edge of the battlefield. This mood isn’t accidental. Black in MTG has long thrived on cost-for-power exchanges, and Feed the Swarm embodies that ethos on both rules and flavor levels. The flavor text gives you a semantic preview: a threat that isn’t flashy but is relentlessly disciplined, a shadow that grows as the game unfolds. 💎

Color, Climate, and Mechanics

Feed the Swarm costs {1}{B}, a compact two-mana investment that opens removal options in black’s toolkit: destroy a target creature or enchantment an opponent controls, with a life toll equal to that permanent’s mana value. The sentiment reflected in the flavor text aligns with the mechanics: a calculated, asymmetrical trade where you pay life to erase a threat. In practice, the card shines in EDH/Commander games where stopping a powerful enchantment—think a stack of aura-based auras or a game-changing helix—can swing the entire match. The mana value-based life loss adds a psychological price tag; it’s not just removal, it’s memory and risk, a whisper that every decision could come with a price in a long, grindy game. ⚔️

  • Set and Theme: Tarkir: Dragonstorm Commander (tdc) roots Feed the Swarm in a world of martial orders, ninjas and dragons colliding in a war-torn plane. The black color identity sings of sacrifice and strategic control, which the card’s effect embodies.
  • Rarity and Reprint History: Common, with occasional echoes in reprint cycles. The common slot belies its tactical depth—this is one of those cards that punches above its weight in multiplayer formats. 🧙‍♀️
  • Flavor vs. Play: The line mirrors the removal-and-resilience dynamic; the swarm’s rise is inevitable once a single decisive kill check is triggered, just as black’s removal rituals can define a game’s tempo.
  • Lore Hook: The Skyclave inscription ties the card’s flavor to broader MTG mythos, suggesting a long arc of insectile terror and ritual power that fans can chase in other sets.
  • While commonly priced around USD 0.25, its value isn’t purely monetary—its utility and the lore hooks add a lasting charm for collectors who savor flavor as well as function. 🪶

Finely, the sentiment study of Feed the Swarm reveals a micro-narrative: a controlled, surgical strike that relies on fear and inevitability. The flavor text doesn’t scream; it insinuates, which is exactly how black often negotiates with risk—quietly, with consequence, and with the haunting certainty that the swarm will rise if given the chance. The art direction by Andrey Kuzinskiy—rich in stark contrasts and ominous tone—complements that mood, giving players a sensory hint before the card even resolves. 🎨

Narrative Craft and Player Experience

Flavor text acts as a memory bank for players, a tiny story tucked behind a card that can ignite future deck-building ideas. The line on Feed the Swarm invites a mental image: a malevolent, disciplined swarm cresting toward the battlefield, not with flamboyant flare but with the quiet confidence of inevitability. This is a card that rewards careful timing; you don’t always want to pay life, but when an opposing permanent is threatening to swing the game, the line becomes a whisper that your next move is not just removal—it’s a statement: the swarm will rise, and I’m ready for what comes next. 🐙🗡️

From a design perspective, the card’s blend of cost, effect, and flavor is elegant. The two-mana cost keeps it accessible in early turns, while the life-loss clause ensures players feel the price of removal—a signature balance that keeps black from becoming merely a one-note color. It’s a small spell with a big echo, a reminder that in MTG, sentiment and strategy can align to produce memorable moments on every table. ⚖️

As you explore data-driven flavor analysis, Feed the Swarm stands out as a compact case study: a dark, evocative flavor line that resonates with the card’s mechanics and with a broader lore texture that fans love to decode. For players who thrive on mood, theme, and the thrill of a well-timed wipe of a troublesome permanent, this is a card that lingers in memory as much as it does on the board. 💎🔥

Custom Neon Gaming Mouse Pad 9x7 Neoprene with Stitched Edges

More from our network


Feed the Swarm

Feed the Swarm

{1}{B}
Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

"On vile wings and bloody wind, the swarm will rise." —Skyclave inscription

ID: a776f96b-01bf-430a-b1ad-9f4651070610

Oracle ID: 5825997b-10d7-4a36-972c-a80ddd90b8ed

Multiverse IDs: 696336

TCGPlayer ID: 624638

Cardmarket ID: 818789

Colors: B

Color Identity: B

Keywords:

Rarity: Common

Released: 2025-04-11

Artist: Andrey Kuzinskiy

Frame: 2015

Border: black

EDHRec Rank: 82

Penny Rank: 277

Set: Tarkir: Dragonstorm Commander (tdc)

Collector #: 180

Legalities

  • Standard — legal
  • Future — legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — legal
  • Brawl — legal
  • Alchemy — legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.25
  • EUR: 0.29
  • TIX: 0.09
Last updated: 2025-12-11