Image courtesy of Scryfall.com
Data-Driven Mana Efficiency for Mana-Charged Dragon
In the grand tradition of red chaos and dragon poetry, Mana-Charged Dragon—printed in Commander Anthology (CMA)—is a card that asks you to think beyond traditional mana efficiency. Its mana cost of {4}{R}{R} hits the table with immediate impact, but the real geometry of value happens when you factor in its signature ability: Join forces. On attack or block, every player starting with you may pay any amount of mana, and Mana-Charged Dragon grows by +X/+0 until end of turn, where X is the total mana paid this way. It’s a data nerd’s dream and a social contract wrapped into a fiery, winged package. 🧙♂️🔥💎
To truly understand its mana efficiency, you need to quantify how the buff scales with total mana paid and how that translates into battlefield impact. This isn’t about a single cost-to-stat line—it’s about how a six-mana investment can yield exponential swings when you factor in the dynamics of multiplayer politics, mana acceleration, and the willingness of others at the table to participate. The result is a card that rewards careful planning, timing, and a little bit of table-luck. ⚔️🎲
Card profile: Mana-Charged Dragon
- Name: Mana-Charged Dragon
- Mana Cost: {4}{R}{R}
- Converted Mana Cost: 6
- Color/Identity: Red
- Type: Creature — Dragon
- Power/Toughness: 5/5
- Rarity: Rare
- Set: Commander Anthology
- Abilities: Flying, trample. Join forces — Whenever this creature attacks or blocks, each player starting with you may pay any amount of mana. This creature gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
What makes this card intriguing is not just the raw numbers but the participatory mana economy it creates. The dragon itself is a sturdy 5/5 flier with strong premier-rate stats for a six-mana threat. But the real value arrives when the table participates. The buff scales with every extra mana paid, which means you can coax a well-timed surge of mana from opponents who want to influence combat outcomes, even if only to curry political favor or to push a crucial swing in combat math. It’s a social mechanic in a single card—a design choice that speaks to the multiplayer ethos of Commander. 🧭
Data-driven scenarios: when does the math pay off?
Consider a typical 4-player Commander game. You cast Mana-Charged Dragon for six mana (two red, four generic). On the attack, suppose you open the door for other players to contribute mana. If you and two opponents each pay 3 mana, you’ve generated a total X of 9. The buff is +9/+0 for the turn, taking the dragon from 5/5 to a towering 14/5, flying and trampling over contested skies. If you’re packing mana-doublers or have ways to untap and retake combat, that value compounds quickly. Of course, this is highly contingent on the table’s mood and the presence of any control or removal that can puncture the momentum before the buff lands. Still, the data tells a simple truth: the marginal value of each additional mana paid increases dramatically as more players participate. 🧨
In a more conservative line, you might only need a modest total—let’s say 4 mana more paid across the table (perhaps you and one other player contribute). That still yields a +4/+0 buff, which can be enough to break through a stalemate or push a last bit of damage through before blockers reset at end of turn. The key is recognizing that the real metric isn’t purely mana spent but effective impact per mana across the turn cycle. A data-driven lens helps you recognize weather patterns: on a table with cooperative players, Mana-Charged Dragon becomes a weather vane for how much authority you can command with mana. 🧭
Deck-building implications
From a design and construction perspective, Mana-Charged Dragon invites a strategy that blends ramp, political plays, and combat timing. Pair it with reliable mana rocks, such as rocks that accelerate your early curve, then lean into cards that reward table participation—cards that create temporary mana sinks, or spells and effects that encourage others to pay into your board state. The more willing your table is to contribute, the more dramatic the buff becomes. In multi-player formats, you’re not just playing a dragon—you’re orchestrating a brief, shared economy of mana. And if you can pair it with reuse engines (untap effects, or renewal triggers), you can extend the tempo swing across multiple combat steps. 🧙♀️💎
On the numeric side, Mana-Charged Dragon isn’t a one-card win condition in a vacuum. It thrives as a tempo engine in conjunction with other large red threats, or as a political centerpiece in a deck that rewards table engagement. Its presence encourages conversations at the table and, dare I say, a little friendly chaos. When properly leveraged, the dragon’s +X/+0 swing can puncture defenses that looked immovable on prior turns. That’s the beauty of data-informed magic: you measure the potential, then you craft the conditions that maximize it. 🔥🎲
Flavor, art, and collectibility
Mike Bierek’s artwork for Mana-Charged Dragon channels classic red dragon iconography with a modern edge. The piece feels kinetic, as if the dragon bursts from the canvas with heat and velocity—a perfect match for a creature whose power scales with the room’s mana chatter. In the context of Commander Anthology, this card stands as a rare reprint that signals the enduring appeal of social play design in MTG. Even if you don’t run a dedicated “join forces” shell every game, its presence in a deck invites discussion, negotiation, and the joy of seeing a plan click into place. ⚔️🎨
Market-wise, the card’s value sits in the single-digit dollars range for non-foil copies, with a price point around roughly USD 1.35 and EUR ~0.91 in the data snapshot. It’s a collectible that rewards casual play and table chatter as much as it rewards a well-timed combat trick. The EDH/Commander ecosystem loves these kinds of cards for the social leverage they provide, even if they don’t always trend as “must-have” staples in every player’s binder.
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Mana-Charged Dragon
Flying, trample
Join forces — Whenever this creature attacks or blocks, each player starting with you may pay any amount of mana. This creature gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
ID: 03245712-18b9-48d2-b95e-24a38367abb9
Oracle ID: 87354a7b-01be-419e-b383-4c28e12a2f2b
Multiverse IDs: 430303
TCGPlayer ID: 132089
Cardmarket ID: 298033
Colors: R
Color Identity: R
Keywords: Flying, Trample, Join forces
Rarity: Rare
Released: 2017-06-09
Artist: Mike Bierek
Frame: 2015
Border: black
EDHRec Rank: 17049
Set: Commander Anthology (cma)
Collector #: 84
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 1.35
- EUR: 0.91
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