Image courtesy of Scryfall.com
Surging Sentinels: Creative Combos to Watch
White removal and early board presence have long been a staple of MTG, but Surging Sentinels from Cold Snap turns that basic instinct into a playful engine 🧙♂️🔥. With a modest {2}{W} mana cost for a 2/1 with First Strike, this common rarity creature punches above its weight when you tap into its Ripple 4 ability. Ripple is a unique design space in which you reveal the top four cards of your library when you cast the spell, and you may cast any of those cards that share the same name as this spell for free. If the plan lines up, you can chain value explosions that feel like a white version of a blue cantrip engine, all while your little soldiers march forward with crisp, angular art by Christopher Moeller 🎨.
Line 1 — The Ripple Swarm: flooding the board for free
Cast Surging Sentinels for {2}{W}, then Ripple 4 and reveal four cards. If any of those four include more Surging Sentinels, you may cast them for free. That means you can put multiple 2/1 First Strikes on the battlefield in a single instant, sometimes swinging for lethal damage before your opponent has a chance to respond. The moment you see two or more Sentinels in the four revealed, the room fills with a satisfying crackle of white mana and the promise of a fast, relentless clock ⚔️. The elegance here is that you aren’t paying extra mana to flood the board; you’re converting a small investment into immediate pressure, a hallmark of white tempo with a splash of Ripple chaos. For added polish, pair this with a few low-power, high-value creatures or anthem effects to keep the Sentinels marching in unison 💎.
Line 2 — Topdeck finesse: control the reveal and recast with style
Pair Ripple with deliberate library-sculpting and draw-thin engines to maximize your free-cast chances. Think Sensei’s Divining Top or Scroll Rack to influence what you’ll reveal when you cast Surging Sentinels. When you know the top four will include multiple Sentinels, you set up a cascade of free plays that convert into a steadily growing board presence. The key is to balance your digs and draws so that you actually see the Sentinels you want on the turn you cast the spell, turning a modest 3-mana play into a two-turn momentum swing 🔥. In practice, this feels like a white version of a draw-two deck with a bolt of clarity: the right cards line up to produce a wave of value rather than a single big swing.
- Step one: cast Surging Sentinels for {2}{W} and trigger Ripple 4.
- Step two: reveal four cards; cast any additional Surging Sentinels for free from among them (if present).
- Step three: attack or blink into another round of draw and board development using top-deck manipulation to set up the next Ripple line.
Line 3 — White tempo with a twist: first strike pressure meets board resilience
Surging Sentinels’ 2/1 body isn’t overwhelming on its own, but with First Strike and Ripple interactions, you create a tempo floor that’s hard for many decks to break through. When you can assemble a handful of Sentinels in a single cascade, your battlefield quickly becomes a fortress of efficient creatures that trade profitably and press with a steady clock. The tactile joy of watching multiple 2/1 First Strikes descend while your opponent scrambles for answers is a classic MTG beatdown moment—one that feels both nostalgic and newly potent in the Ripple era 🧙♂️🎲.
Line 4 — Commander-friendly value engine: lasting power with a ripple echo
In a multiplayer Commander setting, Surging Sentinels shines as a value engine that can snowball with repeated casts and free copies from Ripple. You don’t need to reinvent the wheel—just lean into a white control or aggro shell that can tutor for a Sentinels-like module, use Top-stacking to set up reveals, and ride the line between aggression and inevitability. The Ripple keyword gives your table a dynamic tempo element—even if you only get one extra free Sentinel per casting, the impact on the board can be enormous in a game that stretches across several players. It’s a flavor-filled reminder that white’s tempo and efficiency have always had a cunning, mathematical charm 🧭.
Artistically, Surging Sentinels carries the crisp, restrained flavor of Christopher Moeller’s art, with the Soldiers’ orderly pikes and shieldwork visually echoing the discipline of a marching cohort. The set (Cold Snap) gives white fans a chance to revisit a moment in MTG history when ripple-based lines were a fresh, surprising mechanic, inviting players to experiment with timing and library manipulation as a form of control and value. The feeling is nostalgic, but the mechanic remains surprisingly modern in its demand for precise sequencing and resource management 🎨💎.
For players who love a little risk and a lot of payoff, Surging Sentinels offers a gateway to creative, elegant lines that reward planning and disciplined execution. It’s not just about throwing bodies at the opponent; it’s about orchestrating a ripple-driven sequence that leaves your opponent staring at a rapidly shifting board state, wondering which Sentinels will arrive next and how many you’ll be able to cast for free before they end the game ⚔️.
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Surging Sentinels
First strike
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
ID: 264d120a-d7e2-4b9e-ac85-c66e976c577b
Oracle ID: 0b98ae2a-56ac-485d-b064-a06e1e8d4055
Multiverse IDs: 122118
TCGPlayer ID: 14131
Cardmarket ID: 13738
Colors: W
Color Identity: W
Keywords: First strike, Ripple
Rarity: Common
Released: 2006-07-21
Artist: Christopher Moeller
Frame: 2003
Border: black
EDHRec Rank: 30074
Set: Coldsnap (csp)
Collector #: 20
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.05
- USD_FOIL: 0.52
- EUR: 0.09
- EUR_FOIL: 0.18
- TIX: 0.04
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