Image courtesy of Scryfall.com
Counter Serra Sphinx: Essential Sideboard Strategies and Tricks
Blue magic has a way of turning tempo into tomorrow, and Serra Sphinx is a perfect example. This 5-mana, blue creature from Double Masters arrives as a 4/4 with flying and vigilance, a combination that asks to be answered on the spot or else you’re staring at a sprinting sphinx that can neither be ignored nor easily outcarded. The flavor text hints at seraphic precision—“Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.” 🧙♂️ That predictive glare can be brutal in a race where every draw matters, especially in formats where Serra Sphinx is legal. As a sideboard target, it’s a perfect test of a deck’s resilience, tempo, and bite. 🔥
What makes Serra Sphinx tick is simple on the surface but tricky in practice: it costs a manageable five mana for a sturdy 4/4 flyer with vigilance. In a world of removal-heavy matchups, a flier that doesn’t tap to attack can become a problem for slower decks, while a well-timed counterspell can derail your opponent’s plan entirely. In Double Masters, the card stands out not for splashy ability text but for the way it lines up against control and midrange strategies. Its rarity is uncommon, and the market price sits in the modest range, with foils commanding a touch more value. For collectors and players alike, Serra Sphinx is a reminder that blue creatures can be both a clock and a trap for nimble red-green shells and meticulous control builds. 💎
So, how do you build a sideboard that neutralizes this sphinx without throwing away your game plan? The answer lies in a blend of disruption, tempo, and targeted removal. Below are core pillars you can tailor to your exact archetype—tempo, control, or grindy midrange—and yes, they also pair nicely with a little MTG humor and a lot of matchup reading. ⚔️
Core sideboard approaches against Serra Sphinx
- Direct counter magic (for control mirrors and ramp-heavy games): In many blue mirrors and control-heavy matchups, having a few reliable counterspells in your sideboard is essential. Think generic countermagic such as Negate, Disallow, or even Pact of Negation if you’re playing a longer game. The goal is to stop Serra Sphinx from hitting the battlefield on curve, or at least to buy enough time for your plan to land. Remember, a well-timed counter can swing tempo in your favor and make the sphinx’s 5-mana cost feel like a brick wall. 🧙♂️
- Bounce and tempo restoration (reset the board state): Spells like Into the Roil, Vapor Snag, and other bounce effects can be excellent inclusions in a sideboard when you want to “re-buy” your resources or force your opponent to re-cast Serra Sphinx. Bouncing the sphinx back to hand gives you another draw step to answer it on their next upkeep and can buy you critical turns to stabilize. It also disrupts any ETB synergies your opponent might be counting on. 🎯
- Exile-style removal (permanently removing threats): Exile effects such as Kaya's Guile, dismissals, or black-based removal in the sideboard can cleanly remove Serra Sphinx for good. Exile ensures your opponent can’t recast it without paying the full mana cost again, which is a meaningful tempo swing in longer games. In formats where exile is widely available, this can be the most decisive answer. 💎
- Noncreature threats and mana denial (pressure beyond the sphinx): If your sideboard strategy leans into threats and countermagic rather than straight removal, you can present a plan that pressures your opponent’s game plan while Serra Sphinx sits as a potential tempo target. Cards that apply pressure while keeping you ahead on cards—like quick threats or graveyard interaction—help ensure you don’t get locked out if Serra Sphinx resolves. 🧠
- For blue-based control strategies, a Cyclonic Rift or similar mass bounce effect in the sideboard can shut down the opponent’s board after they’ve started stacking threats—though timing is everything. It’s not just about removing Serra Sphinx; it’s about turning the momentum of the entire exchange in your favor. 🔄
Beyond the individual card choices, the key is to read the table. If your opponent’s deck leans heavily on Serra Sphinx as a finisher, you want to be proactive with counterplay. If you’re the one casting Serra Sphinx, the decision to deploy it should be weighed against your opponent’s potential disruption suite and the likelihood they’ve prepared for it in the sideboard. The balance between offense and defense is the heartbeat of this matchup. 🎲
“A sphinx’s gaze is long—long enough to see both the boardstate you’ve built and the missteps that could undo it.”
In terms of value and flavor, Serra Sphinx is a compact emblem of Double Masters’ design philosophy: a sturdy two-color creature that fits into a wide array of blue strategies and poses a persistent threat when left unchecked. The card’s art by Daren Bader captures that luminous, reflective quality that makes Sphinxes so iconic in MTG lore, and its foil versions are a nod to collectors who love the gloss and glow of a well-played blue finish. The card’s power level in practice is tempered by its mana cost, making it a reasonable target for sideboards that seek to disrupt rather than race. And if you’re a player who enjoys mixing strategy with a touch of humor, you’ll appreciate how Serra Sphinx can turn a game into a drawn-out duel of wits, with every bounce or counterspell feeling like a tiny victory. 🎨
As you assemble your sideboard for Serra Sphinx-heavy metagames, consider how your deck’s core plan can coexist with the supplemental tools you bring in. Sometimes the right mix of counterspells and bounce effects is more effective than any single removal spell, especially when your mana base can support a flexible clock and a few decisive disruptions. In that spirit, keep an eye on your local meta, and don’t be afraid to mix in a dash of tempo and a splash of exile to keep Serra Sphinx from tipping the balance in any one direction. 🧙♂️🔥
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Serra Sphinx
Flying, vigilance
ID: 4fb01cf8-9bca-4446-9e56-62777c6dfbe8
Oracle ID: 9b344428-ec35-45b9-9714-9ca58a338f5c
Multiverse IDs: 489741
TCGPlayer ID: 219607
Cardmarket ID: 486374
Colors: U
Color Identity: U
Keywords: Flying, Vigilance
Rarity: Uncommon
Released: 2020-08-07
Artist: Daren Bader
Frame: 2015
Border: black
EDHRec Rank: 24648
Penny Rank: 13365
Set: Double Masters (2xm)
Collector #: 68
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.11
- USD_FOIL: 0.18
- EUR: 0.10
- EUR_FOIL: 0.20
- TIX: 0.04
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