Image courtesy of Scryfall.com
Creative lines with Clout of the Dominus
Eventide brought a lot of flavor to the two-color world, and Clout of the Dominus embodies that playful tension between blue and red in a single, compact aura. With a mana cost of {U/R}, this common enchantment reminds us that even the smallest spell can catalyze the most unconventional plays. The card’s flavor hinges on a creature you enchant: if that creature happens to be blue, it grows tougher with shroud; if red, it gains speed with haste. When both colors align on a dual-color creature, one aura can produce a surprisingly broad array of options—from protection to aggression to clever card interaction. Let’s break down some creative lines you can weave into a deck that wants to dance on the edge of control and tempo. 🧙♂️🔥💎
First, a quick textual refresher you can lean on during games: Enchant creature. Then the two conditional modifiers kick in: “As long as enchanted creature is blue, it gets +1/+1 and has shroud.” And “As long as enchanted creature is red, it gets +1/+1 and has haste.” The dual-color beauty is that a single aura can simultaneously bless a creature with shroud and haste if it happens to be both blue and red—a rarity in the real world of color identity, but a tantalizing possibility on the battlefield. This makes Clout a solid pick for Izzet-flavored decks, or any build leaning into instant-speed shenanigans and surprise aggression. 🧙♂️🎨
Line builds aren’t just about raw power; they’re about tempo, protection, and unexpected turnarounds. Here are some creative lines you can imagine weaving into a game plan that respects both the card’s design and the broader EDH/Modern toolkit. Each line aims to maximize the aura’s two-pronged nature while keeping your opponents guessing. ⚔️
- Line A — Blue first, shield the threat: Cast Clout on a cheap blue attacker, ideally a 1/1 or 2/2. As soon as it’s attached, that creature becomes +1/+1 with shroud, keeping it safe from removal during a critical moment. If your board includes ways to blink or recast the aura (or leverage effects that reattach enchantments), you can pivot the shield to a new blue creature and keep firing off evasive assaults while your opponents try to find answers. It’s a classic blue control trick with a red bolt tucked in the wings. 🧙♂️🔥
- Line B — Red sprint, haste-driven pressure: Target a red creature that’s eager to swing. The aura grants +1/+1 and gives that creature haste, letting you push damage the moment it lands. In a wide-red deck, this becomes a compact, turn-one pressure option when you pair Clout with low-cost red dorks or efficient 2-drops. The haste lets you threaten a quick alpha strike, forcing opponents to play around a single aura that can turn a 2/2 into a 3/3 with extra reach. The drama writes itself on the stack. ⚡
- Line C — Dual-color tempo trick: Enchant a creature that’s both blue and red (a true two-color threat, if you’ve found one) and you’re looking at a +2/+2 boost with both shroud and haste. That combination is a personal mini-finisher: a 4/4 or 3/3 with haste and protection for a single mana investment—scouting out a line where your opponent’s removal spells can’t target it. If your meta leans into multicolor strategies or creature-lovers, this line becomes a highlight reel moment, especially when you remember you can flash in or recast certain auras to re-spark the effect on another compatible creature. 🎲💎
- Line D — Blink, reattach, relentless approche: If you’re in a blink-heavy shell, you can reattach Clout to multiple creatures across turns, reaping different buffs as the enchanted creature color identity changes or as you switch targets with bounce effects. A well-executed flicker or blink plan can turn Clout into a recurring surprise buff—moving from blue-friendly protection to red-forward speed in a single game, and sometimes delivering a late-game punch when the board gets crowded. This line thrives in formats that love value-driven looping and interaction. 🎨⚔️
- Line E — Alliance with protection and pressure: In a control-leaning build, you can use Clout to temporarily bolster a blue creature with shroud while you keep counterspells and removal at the ready. The added +1/+1 helps survive next-round trades, and once you’re ready to switch gears, you can flip the script by enchanting a red creature for a fast assault. The dual-output design creates a dynamic dual-threat that’s hard for opponents to navigate in real time. 🧙♂️
Beyond the surface mechanics, Clout of the Dominus offers a window into the design ethos of Eventide. A tiny mana investment for a duo-colored effect mirrors the era’s fascination with cross-paction and subtle power swings. The set’s art direction—Jaime Jones’s illustration—channels a sense of arcane energy colliding with fast-moving improvisation, a vibe that mirrors how hybrid mana invites players to explore new lines of play. The card’s low rarity belies its potential to influence board state in meaningful, memorable ways. On the table, a single Clout can alter the calculus of combat, forcing opponents to weigh removal, tempo, and the risk of overextending into a blue/red trap. And yes, the nostalgic heartbeat of 2008-era Magic still beats strong here 🧙♂️🔥💎.
For players who treasure the synergy between design and play, Clout’s dual condition is a perfect ambassador for hybrid mana’s playful tension. It’s a reminder that sometimes the most elegant interactions are the simplest: enchant creature, it’s blue enough to shield, or red enough to sprint. The result is a timeless question you get to answer with each draw step—do you want to protect and persist, or press and puncture? The answer isn’t fixed; it’s a dynamic dance that makes every game feel fresh and exciting. And that, in a world of ever-shifting metas, is precisely the kind of magic we chase. 🧙♂️🎲
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Clout of the Dominus
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.
ID: 7c8ce6d6-014f-46c2-baf3-f250e9dc3085
Oracle ID: 6e412163-a93a-4738-a8f0-a4d27c960360
Multiverse IDs: 152092
TCGPlayer ID: 27085
Cardmarket ID: 19561
Colors: R, U
Color Identity: R, U
Keywords: Enchant
Rarity: Common
Released: 2008-07-25
Artist: Jaime Jones
Frame: 2003
Border: black
EDHRec Rank: 6833
Penny Rank: 5154
Set: Eventide (eve)
Collector #: 99
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 1.83
- USD_FOIL: 13.60
- EUR: 0.90
- EUR_FOIL: 16.96
- TIX: 0.03
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