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Cephalid Facetaker and the Pulse of Player Creativity
Blue magic in Magic: The Gathering has long been about options, timing, and shaping games through clever decisions. Cephalid Facetaker embodies a design philosophy that rewards players for thinking laterally, turning a simple creature into a canvas for improvisation on the battlefield 🧙♂️. Born in New Capenna Commander as a rare nod to both classic clone-tinged strategies and the set’s fast-paced crime-syndicate flavor, this octopus rogue invites you to write your own tempo-based narratives each time combat begins 🔥.
At 2U, Cephalid Facetaker arrives as a compact threat with a distinctive trick. It’s a 1/4 blue creature whose base ability is deceptively elegant:
This creature can't be blocked. At the beginning of combat on your turn, you may have this creature become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."
The flavor text seals the mood: “Few think to look past a familiar face and a friendly smile.” That line captures the subtle tension in blue design—the promise of a familiar face (a copy) with an undercurrent of strategic ambiguity. The card lives at the intersection of tempo and deception: you’re not just copying a creature; you’re swapping into combat with a 1/4 version that remains unblockable, which can catch an opponent off-guard and shift the fight in your favor. It’s a compact reminder that in MTG, a single decision at the start of combat can cascade into an entire game plan 🧠🎲.
Cephalid Facetaker’s creature type—Octopus Rogue—hints at its nimble, slippery nature. The set, New Capenna Commander, is built around two-color guild-styled chaos and charismatic criminals, but Facetaker uses its blue toolkit to subvert the expected. It’s not a blunt finisher; it’s a utility engine that torques the board state toward your desired path, especially in formats that reward improvisation and multi-step plays. In casual and commander circles alike, you’ll see players lean into copy effects, flicker interactions, and combat tricks to pressure opponents who expect every turn to unfold linearly. The card’s rarity—rare—signals a premium design that invites experimentation rather than just stacking raw stats 💎.
From a design perspective, Cephalid Facetaker showcases two core ideas that are central to player-driven design space: (1) dynamic shape-shifting in the middle of the game, and (2) an actionable limitation that keeps the card fair while enabling big plays. Copy effects exist across many MTG sets, but turning a creature into a temporary clone at the moment combat starts—while ensuring the clone is 1/4 and unblockable—creates a predictable, repeatable template for creative folx to build around. It’s a design nudge toward thinking in terms of “what can this become?” rather than “what does this do in a vacuum?” 🧭⚔️.
In practice, Cephalid Facetaker can slot into a variety of blue-heavy strategies. It shines in decks that leverage evasive pressure, control elements, and late-game trajectories where a single copied threat can scale into a surprising advantage. You can copy an impactful utility creature with a tailored ETB effect, or you can replicate a formidable attacker to open new lines of play during combat—especially when you’re running a suite of tricks that reward undetected tempo shifts. The card’s unblockable copy ability also encourages opponents to rethink removal sequencing and combat planning, since you may teleport into a different board state than they anticipated. It’s a small card with a big impact, and that’s precisely the kind of design magic MTG fans adore 🎨🔥.
To honor the legacy of player-driven design, consider how Cephalid Facetaker fits alongside other evergreen “copy” archetypes. Cards like Phyrexian Metamorph or Clever Impersonator have long shown that clone effects can change the texture of a board, but Facetaker presses the tempo dial—forcing decisions in real time during combat. The interplay of unblocked threat, contingent copying, and the ever-present possibility of telegraphed bluffing makes this creature a QB-friendly teaching tool for new players and a playground for veterans. When you pressure an opponent with a 1/4, unblockable version of their own threat, you spark a mind game about resource allocation, removal timing, and the true value of evasive pressure 🧙♂️💎.
Beyond gameplay, there’s a larger cultural thread at work: player creativity as a design element. In the modern MTG landscape, designers increasingly value cards that invite players to write their own outcomes rather than predetermine them. Cephalid Facetaker is a microcosm of this ethos—the card doesn’t just win; it prompts a dance of choices, bluff-and-catch opportunities, and the joy of turning the tide with a well-timed copy. It’s the kind of design that feels personal, almost like a partner in crime who slides into the scene with a familiar smile and a question: what will you become in this moment? 🔄🎭
As you plan your next Commander night or casual game with friends, think about how you’d leverage a temporary clone that can’t be blocked. What target creature would you choose to copy mid-combat for a swing that shocks the table? Which flicker or reanimation combos would let you reset Facetaker’s clock for repeat performances? The beauty of Cephalid Facetaker lies in the questions it raises as much as the answers it provides. It invites you to experiment, to calculate risk, and to savor those small, glorious moments when a single decision yields a cascade of social and strategic payoff 🧙♂️⚔️.
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Cephalid Facetaker
This creature can't be blocked.
At the beginning of combat on your turn, you may have this creature become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."
ID: a77d91f7-f7c9-47e4-b5c5-46c921335e42
Oracle ID: cfb41a2b-4d8b-47e3-a074-95a1bd502227
Multiverse IDs: 598137
TCGPlayer ID: 269738
Cardmarket ID: 652412
Colors: U
Color Identity: U
Keywords:
Rarity: Rare
Released: 2022-04-29
Artist: Uriah Voth
Frame: 2015
Border: black
EDHRec Rank: 5836
Set: New Capenna Commander (ncc)
Collector #: 23
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 4.17
- EUR: 2.25
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