Image courtesy of Scryfall.com
Protection and Evasion with Burning-Tree Vandal
Step into the bustling alleys of the guilds with Burning-Tree Vandal, a nimble red-green rogue whose toolbox isn’t about indestructible shields or hexproof Legends, but about tempo, pressure, and clever card play. Released in Ravnica Remastered, this common creature embodies the Gruul ethos: fast, punchy, and a little chaotic. With a mana cost of 2R, it arrives as a 2/1 body that can swing decisively when you choose its Riot option. And if you like a little drama with your draws, the ability to discard a card and still draw one keeps your hand refreshed while your foes scramble to respond. 🧙♂️🔥💎
Riot is the headline here: Burning-Tree Vandal enters the battlefield with your choice of a +1/+1 counter or haste. That choice is a small but meaningful form of protection, because it lets you decide how to present a threat the moment it lands. If you want to maximize tempo, give it haste and deploy a hasty 2/1 that’s ready to attack on turn three, catching opponents off guard and forcing them to react immediately. If you’re building a board that can weather a removal spell, the +1/+1 counter option helps turn a fragile start into a more durable threat. Either way, Riot lets you tailor protection to the moment—an essential tool for evasion-minded play. ⚔️
On the offensive front, Burning-Tree Vandal rewards aggression with card advantage of a sort. When it attacks, you may discard a card; if you do, you draw a card. This is not “free” card draw, but a deliberate exchange that can smooth your wheel of momentum. In a crowded battlefield, this ability can turn a simple into a multi-turn plan: push early damage, discard a draw engine, and refill your hand to chain more attacks. The mechanic plays nicely with your decision-tree in combat: is this the moment to swing with haste and threaten lethal damage, or is the best line to wait and see what your opponent tries to protect? The answer often hinges on the cards you hold and the threats your opponent has assembled. 🧙♂️🎲
Protection in this context isn’t about a shield that says “you can’t target this,” but about making your threats hard to ignore and harder to remove efficiently. The Vandal’s low 2/1 profile means it can be quickly chump-blocked by a single +1/+1 creature or traded away by removal spells. The Riot decision—haste or a counter—lets you adapt to what the board demands. If you anticipate mass removal or sweeps, the +1/+1 counter option can help you survive the next flop of removal, while haste can surprise an opponent who underestimates your immediate aggression. In either case, you’re shaping the battlefield in a way that minimizes your vulnerability while maximizing your return on every attack. 🔥
Flavorful design choices in Burning-Tree Vandal reinforce the theme of protection through speed and precision. The flavor text—“The ostentatious splendor of the Orzhov church was just asking to be smashed.”—speaks to Gruul’s appetite for bold disruption and street-level justice. The card’s Gruul watermark and the 2015 frame reinforce a sense of tribal identity: a gang-era rogue who thrives on crowd pressure and quick, decisive action. The art by Aaron Miller captures the swagger of a rogue who knows the moment is now, and if you can’t finish the job with a single strike, you’ll draw into the next one. 🎨
From a deck-building perspective, Burning-Tree Vandal shines in a tempo-forward shell that leverages red’s explosive start and the creatures that love to race to the finish line. Think of setting up a sequence where you deploy Vandal with Riot, choose haste to threaten immediate damage, and then back it up with pump spells or cheap removal to ensure the board stays chaotic for your opponent. The discard-to-draw line synergizes well with wheel effects or cards that reward you for discarding, letting you convert underutilized cards into fresh fuel for a rapid offense. And because it’s a common from a Masters-era reprint, it’s approachable for kitchen-table duels while still delivering a satisfying tempo punch for scrappier matches. 🧙♂️🔥
As you perfect your protection and evasion strategy, remember that Burning-Tree Vandal isn’t a hammer so much as a fuse. It lights a fuse under your aggression, letting you decide when to push the attack and when to hold for the next turn. Its red mana signature invites you to marry direct damage, card economy, and a little mischief in combat—perfect for players who love to pressure opponents with speed and precision. The card’s modern iteration remains a strong reminder that sometimes the simplest tools—haste, a counter, and a clever draw—can shatter even the best-laid defenses. 🧙♂️⚔️
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Burning-Tree Vandal
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, you may discard a card. If you do, draw a card.
ID: f61d0a8a-8c2b-4870-83d3-8286a63637b8
Oracle ID: 5bed3702-984d-436f-bb71-e16eaeffe902
Multiverse IDs: 643112
TCGPlayer ID: 531144
Cardmarket ID: 748453
Colors: R
Color Identity: R
Keywords: Riot
Rarity: Common
Released: 2024-01-12
Artist: Aaron Miller
Frame: 2015
Border: black
EDHRec Rank: 19419
Penny Rank: 14433
Set: Ravnica Remastered (rvr)
Collector #: 105
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.03
- USD_FOIL: 0.11
- EUR: 0.08
- EUR_FOIL: 0.06
- TIX: 0.04
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