Image courtesy of Scryfall.com
Enchantments and Artifacts: Interactions with A-Krydle
In Adventures in the Forgotten Realms, A-Krydle of Baldur's Gate arrives as a blue-black Legendary Creature — Human Elf Rogue with a two-mana cost and a deceptively sharp edge. Its stat line—1 power by 3 toughness—belies the way it swings the tempo of a game. Whenever A-Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. And when you attack, target creature can’t be blocked this turn. It’s a card built for a careful tug-of-war: mill while you set up, then push through with efficient evasion. 🧙♂️🔥💎
What makes A-Krydle sing is not just its raw numbers but how it thrives on the interplay between enchantments and artifacts. The Dimir flavor—blue’s focus on information and control blending with black’s pressure plan—lends itself to a milling-forward, disruption-heavy playstyle. The card’s mana cost of {U}{B} and its uncommon rarity in AFR already signal a niche that rewards precise sequencing, clever use of card draw, and a willingness to tilt the board in your favor through indirect damage and inevitable mills. 🎲
Draw, Scry, and the Milling Dream
One of A-Krydle’s strongest synergies comes from enchantments that reward information flow. Enchantments that trigger on drawing a card or surveil the top of your deck align perfectly with A-Krydle’s mill-and-scry engine. Imagine a turn where you draw a card, then have A-Krydle connect for combat damage to a player—triggering a mill and a life swing for you, while its own scry helps you dig toward more removal or a one-two punch of evasive threats. When you add a blue enchantment that punishes opponents for hitting their draw or leans into card quality, you start to feel the tempo swing in real time. 🧙♂️🎨
Of course, “mill” as a plan isn’t merely about tossing cards from the opponent’s deck; it’s about pressuring the table and forcing choices. Blue enchantments that push card advantage or information control complement A-Krydle by accelerating the clock on opponents and smoothing your own path. Black’s resilience—disruption, life-drain, and inevitability—binds tightly with the milling win-condition, creating a disciplined, methodical path to victory. The result can look like a dance: you strike, they mill and draw, you groom the top of your deck, and you keep the pressure on with a steady stream of scryed information. 🔥💎
Artifacts that Fuel Dimir Tempo
Artifacts—be they mana rocks, card draw engines, or utility artifacts—are natural teammates for A-Krydle’s style. In a UB shell, you lean on artifacts that accelerate your draws, sharpen your hand, or help you protect your offensive plan long enough to connect with a few lethal swings. Think of a classic Dimir tempo arc: you deploy reliable mana acceleration, a few evasive or unblockable threats, and then use artifacts to keep your draws clean and your options flexible. The combination of A-Krydle’s trigger and artifact-driven setup can turn a behind position into a win in a single combat damage event. ⚔️🎲
Rogue sensibilities in the AFR card pool also bless you with ways to leverage blink effects and temporary evasion. While A-Krydle itself makes a creature unattacked at the moment of attack, pairing it with equipment or artifacts that grant additional evasion, tempo, or protection lets you orchestrate a sequence where your opponent’s removal spill is offset by the value you gain each time A-Krydle connects. In practice, you get a steady march toward board presence, card advantage, and a milling engine that eats away at the opponent’s resources. 🧙♂️
Lore, Flavor, and Thematic Coherence
The Forgotten Realms setting brings Baldur’s Gate to life, and Krydle’s name evokes a cunning, streetwise character who thrives in shadowy corners of the city. A-Krydle’s ability to pressure life totals and tilt the card economy (mill a card for the opponent, scry for you) mirrors the way a master thief lines up a heist: cut the deck’s randomness with precise information, then strike when the timing is right. The color identity—blue and black—ties the whole arc together: you leverage control, information, and efficiency to turn a handful of tiny edges into a decisive victory. And yes, in a format where “Arena” and digital rebalances appear alongside traditional paper cards, A-Krydle remains a fun, modern twist on the Dimir archetype—playful, ruthless, and just a little bit cruel. 🧙♂️💎
Practical Play Tips
- Arrange your deck around efficient draws and targeted milling. Enchantments that reward drawing can synergize with A-Krydle’s own scry and mill triggers to keep your hand full while thinning your opponent’s options. 🧭
- Include an aura of evasion and protection—enchants or artifacts that help your A-Krydle-powered assaults remain unblocked long enough to trigger the mill and scry loop. A timely unblockable or evasive aura can be the difference between a milling spree and a stalled board. ⚔️
- Balance your disruption with resilience. Counterspells, hand disruption, and selective removal help you protect A-Krydle as you push through multiple turns of milling pressure. Remember: the goal is consistent pressure, not one big swing that gets nullified. 🔎
- Leverage life gain as a cushion. Every time A-Krydle triggers on combat damage, you gain life—use that as a resource to weather storms and keep your engines turning. Some artifacts amplify this resilience; you’re aiming for a self-sustaining loop. 🔧
- Approach the late game with a plan for inevitability. As the milling pressure compounds, your opponent’s deck thinning accelerates, and your scrying becomes predictive. You’ll know when to pull the trigger on a final attack that seals the game. 🎯
On the art table, A-Krydle’s sleek, compact silhouette stands out—the kind of card that invites a thoughtful, budget-friendly shell. Its AFR printing is a reminder that great MTG moments aren’t always about the flashiest cards; they’re about the elegance of a well-timed sequence, the hush that follows a well-placed milling trigger, and the thrill of outspeeding a plan with a handful of precise plays. If you’re building a Dimir-themed deck that loves to read the board and manipulate the flow of draws and mills, A-Krydle is a delightful anchor—one that rewards patient planning, clever use of enchantments and artifacts, and a healthy dose of spicy humor as you navigate the table. 🧙♂️🔥🎨
Curious about how this strategy translates into real games and tournament-level lists? Our shop and network have you covered with a mix of practical insights and community-tested builds that strike the right balance between value and power. And if you’re looking for a handy tech piece to keep by your side, a quick grab of the new Phone Click-On Grip Reusable Adhesive Phone Holder Kickstand might just become your next on-the-go game companion. It’s a cheeky reminder that MTG life isn’t just about cards—it’s about how you carry your deck, your notes, and your next big play in style. 💎🎲
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A-Krydle of Baldur's Gate
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, target creature can't be blocked this turn.
ID: 8375b7a3-40f2-4b1c-a8cb-ce19e34e4471
Oracle ID: 23e68343-f5fa-4dab-95ba-edd701ee4ecd
Colors: B, U
Color Identity: B, U
Keywords: Mill, Scry
Rarity: Uncommon
Released: 2021-07-23
Artist: Bryan Sola
Frame: 2015
Border: black
Set: Adventures in the Forgotten Realms (afr)
Collector #: A-226
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — not_legal
- Pauper — not_legal
- Vintage — not_legal
- Penny — not_legal
- Commander — not_legal
- Oathbreaker — not_legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — not_legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
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